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Help in getting a second sneak attack
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<blockquote data-quote="jgsugden" data-source="post: 7367007" data-attributes="member: 2629"><p>Scimitar of Speed allows a bonus action attack with no requirement that you use your action to make an attack. This allows you them to attack as a bonus, and then ready an attack to make on another creature's turn (granting them two sneak attacks).</p><p></p><p>Alternatively, various feats allows you to make attacks on enemies using your reaction. Sentinel is a great source of reaction attacks for a rogue that is pretty much entirely in the DM's control.</p><p></p><p>The Optional Mark Rules in the DMG open up access to additional opportunity-ish options for extra attacks. Despite relying upon opportunity-ish situations, it is notable in that it is one of the few ways you can get 3 Sneak Attacks in a round. </p><p></p><p>The most 'competitive' rogue I have seen had a Scimitar of Speed, the Sentinel Feat and ways to stay invisible (effectively) and hidden. He did less damage per round on average than the big weapon fighters, but was far more consistent and was able to solo a few large monsters by surprising the enemy and getting in 4 sneaks before the enemy acted (He did two sneak attack critical hits on the surprise round and then two more sneak attacks on the first round of combat if he went before the enemy... 42d6+28 was about 175 damage at level 12 IIRC. I recall him soloing a few different hill giants, a glabrezu, a large blue dragon and a beholder...</p></blockquote><p></p>
[QUOTE="jgsugden, post: 7367007, member: 2629"] Scimitar of Speed allows a bonus action attack with no requirement that you use your action to make an attack. This allows you them to attack as a bonus, and then ready an attack to make on another creature's turn (granting them two sneak attacks). Alternatively, various feats allows you to make attacks on enemies using your reaction. Sentinel is a great source of reaction attacks for a rogue that is pretty much entirely in the DM's control. The Optional Mark Rules in the DMG open up access to additional opportunity-ish options for extra attacks. Despite relying upon opportunity-ish situations, it is notable in that it is one of the few ways you can get 3 Sneak Attacks in a round. The most 'competitive' rogue I have seen had a Scimitar of Speed, the Sentinel Feat and ways to stay invisible (effectively) and hidden. He did less damage per round on average than the big weapon fighters, but was far more consistent and was able to solo a few large monsters by surprising the enemy and getting in 4 sneaks before the enemy acted (He did two sneak attack critical hits on the surprise round and then two more sneak attacks on the first round of combat if he went before the enemy... 42d6+28 was about 175 damage at level 12 IIRC. I recall him soloing a few different hill giants, a glabrezu, a large blue dragon and a beholder... [/QUOTE]
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