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Help in getting a second sneak attack
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<blockquote data-quote="Zardnaar" data-source="post: 7367662" data-attributes="member: 6716779"><p>Sentinel is a good way of doing it, even if they hit the rogue they can half the damage with uncanny dodge. Its situational but fires often enough (50/50) The big mistake I see Rogue players do is use the mobility to snipe with a shortbow. Melee get in there. Or they over use the bonus action withdraw part (instead of dual wielding)</p><p></p><p> You can also put in +2 items as long as you don't put it on the best weapons and armor. +2 breastplate, daggers, spears things like that work.</p><p></p><p> Alot of the 5E APs also lack things like magic polearms, hand crossbows, etc but short swords, long swords, daggers, spears are fairly common. The occasional longbow turns up, have not seen a magic handcrossbow (make them use magic weapon spell).</p><p></p><p> Splashing a fighter level also helps for dex to off hand damage (all Rogues should dual wield except masterminds). </p><p></p><p> To many 5E Rogue players are bad@roguing is also a problem.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 7367662, member: 6716779"] Sentinel is a good way of doing it, even if they hit the rogue they can half the damage with uncanny dodge. Its situational but fires often enough (50/50) The big mistake I see Rogue players do is use the mobility to snipe with a shortbow. Melee get in there. Or they over use the bonus action withdraw part (instead of dual wielding) You can also put in +2 items as long as you don't put it on the best weapons and armor. +2 breastplate, daggers, spears things like that work. Alot of the 5E APs also lack things like magic polearms, hand crossbows, etc but short swords, long swords, daggers, spears are fairly common. The occasional longbow turns up, have not seen a magic handcrossbow (make them use magic weapon spell). Splashing a fighter level also helps for dex to off hand damage (all Rogues should dual wield except masterminds). To many 5E Rogue players are bad@roguing is also a problem. [/QUOTE]
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