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Help in getting a second sneak attack
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<blockquote data-quote="5ekyu" data-source="post: 7369506" data-attributes="member: 6919838"><p>Seems like keep changing objectives.</p><p></p><p>While admiting the rules are the problem you refuse to accept changing them. </p><p></p><p>While admiting the player is unhappy ypu claim their is some illusion of things being ok even tho you admit its not, due to your group focus comvat etc and not seeing skills as balancing out the combat. </p><p></p><p>All ok.</p><p></p><p>But then also dismiss multiclass optimizations cuz player does not want to optimize that wzy, or you dont.</p><p></p><p>Hard to tell how much this is an actual game problem vs an agenda to keep throwing in enough dismissals to make some case.</p><p></p><p>Add the Ring of Zapp.</p><p>Only worls for players named abc playing rogues nsmed def and it adds jkl damage to their attacks.</p><p></p><p>Now fill in the names and numbers to reach the benchmarks u want. But be ready to pull it once "the player" decides maybe optimizing a bit is ok if keeping up with optimizers is important instead of hoping GM hands him an item is the key. </p><p></p><p>Now, again, since my players are not idiots, i prefer to "change bad rules" by "changing rules" not by inseting items under my own illusion they wont see thru that illusion.</p><p></p><p>But each game is different, so, whatever works.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7369506, member: 6919838"] Seems like keep changing objectives. While admiting the rules are the problem you refuse to accept changing them. While admiting the player is unhappy ypu claim their is some illusion of things being ok even tho you admit its not, due to your group focus comvat etc and not seeing skills as balancing out the combat. All ok. But then also dismiss multiclass optimizations cuz player does not want to optimize that wzy, or you dont. Hard to tell how much this is an actual game problem vs an agenda to keep throwing in enough dismissals to make some case. Add the Ring of Zapp. Only worls for players named abc playing rogues nsmed def and it adds jkl damage to their attacks. Now fill in the names and numbers to reach the benchmarks u want. But be ready to pull it once "the player" decides maybe optimizing a bit is ok if keeping up with optimizers is important instead of hoping GM hands him an item is the key. Now, again, since my players are not idiots, i prefer to "change bad rules" by "changing rules" not by inseting items under my own illusion they wont see thru that illusion. But each game is different, so, whatever works. [/QUOTE]
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