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HELP! Looking for a great published adventure
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<blockquote data-quote="Byrons_Ghost" data-source="post: 2028631" data-attributes="member: 7396"><p>It seems to me that those old AD&D modules had a lot more handouts than modules today. Not sure what's going on with that, changing times I guess.</p><p></p><p>The King of all systems for handouts, without a doubt, would be Call of Cthulhu. A lot of times, the adventures pay more attention to handouts than they do to the plot. Exotic environments aren't always there, but since it's set on contemporary Earth you can pretty much pick and choose what you'd like to highlight. Combat is rare, and I suppose it's "memorable", in the sense that the players will remember how badly they were thrashed. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>Atlas games has an excellent HC campaign called "Splintered Peace"- it's mostly a roleplaying campaign with occasional sidequests. Since it's set in a city, there's plenty of NPCs as well, though the DM would have to work on the handouts thing.</p><p></p><p>BTW Wulf- I'm surprised you didn't put a plug in here for Slavelords, it sounds like the sort of thing he's looking for. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Byrons_Ghost, post: 2028631, member: 7396"] It seems to me that those old AD&D modules had a lot more handouts than modules today. Not sure what's going on with that, changing times I guess. The King of all systems for handouts, without a doubt, would be Call of Cthulhu. A lot of times, the adventures pay more attention to handouts than they do to the plot. Exotic environments aren't always there, but since it's set on contemporary Earth you can pretty much pick and choose what you'd like to highlight. Combat is rare, and I suppose it's "memorable", in the sense that the players will remember how badly they were thrashed. :p Atlas games has an excellent HC campaign called "Splintered Peace"- it's mostly a roleplaying campaign with occasional sidequests. Since it's set in a city, there's plenty of NPCs as well, though the DM would have to work on the handouts thing. BTW Wulf- I'm surprised you didn't put a plug in here for Slavelords, it sounds like the sort of thing he's looking for. ;) [/QUOTE]
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