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Help: Magic item pricing
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<blockquote data-quote="Thanee" data-source="post: 1630305" data-attributes="member: 478"><p>Shield only has a 1 minute duration. Such an item seems fair to me.</p><p> </p><p> Ok, one thing, that is very important: Be VERY wary about any continuous spell items (especially 1st level). These often break the limits of magic item creation (i.e. boots with continuous expeditious retreat costs only 4k, 7k if you include continuous jump (CL 1st) as well, compared to boots of striding and sprining, this is a joke)!</p><p> </p><p> I would only allow these after careful consideration, or judge the price according to the effect (i.e. the above boots should cost something like 20k).</p><p> </p><p> Another good example is protection from evil. It's certainly ok, to have an item cast the spell a couple times per day, but having it continuously active is a tremendous advantage.</p><p> </p><p> Also, if the effect of the spell resembles any of the specific costs listed in the table (i.e. bonus to AC, save bonus, skill bonus, etc) then you should generally use the given formulas instead of the spell level x caster level formula!</p><p> </p><p> Anyways...</p><p> </p><p> The second approach for the belt seems right (they are definitely different abilities (if they work at the same time and both provide a bonus, they usually are different abilities)). 24,000 gp.</p><p> </p><p> The first obviously cannot be right, since it is cheaper than the four items (which need four slots not just one!) combined. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p> </p><p> Bye</p><p> Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 1630305, member: 478"] Shield only has a 1 minute duration. Such an item seems fair to me. Ok, one thing, that is very important: Be VERY wary about any continuous spell items (especially 1st level). These often break the limits of magic item creation (i.e. boots with continuous expeditious retreat costs only 4k, 7k if you include continuous jump (CL 1st) as well, compared to boots of striding and sprining, this is a joke)! I would only allow these after careful consideration, or judge the price according to the effect (i.e. the above boots should cost something like 20k). Another good example is protection from evil. It's certainly ok, to have an item cast the spell a couple times per day, but having it continuously active is a tremendous advantage. Also, if the effect of the spell resembles any of the specific costs listed in the table (i.e. bonus to AC, save bonus, skill bonus, etc) then you should generally use the given formulas instead of the spell level x caster level formula! Anyways... The second approach for the belt seems right (they are definitely different abilities (if they work at the same time and both provide a bonus, they usually are different abilities)). 24,000 gp. The first obviously cannot be right, since it is cheaper than the four items (which need four slots not just one!) combined. ;) Bye Thanee [/QUOTE]
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