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<blockquote data-quote="Chrone" data-source="post: 5847832" data-attributes="member: 91820"><p><strong>Thank you!</strong></p><p></p><p></p><p></p><p>Hey, Quickleaf! Thank you very much. This is exactly what I needed! The funny thing about random tables, is that I'm not using them directly, another words I don't roll in game, cause it slows me down and my player is bored. But some of them just pure cool ideas you can steal from! Especially <a href="http://roll1d12.blogspot.com/" target="_blank">http://roll1d12.blogspot.com/</a> and <a href="http://dndwithpornstars.blogspot.com/2011/08/attempt-to-list-employ-all-random.html" target="_blank">http://dndwithpornstars.blogspot.com/2011/08/attempt-to-list-employ-all-random.html</a> Thank you again!</p><p></p><p></p><p></p><p>Exactly! My framing device is 'Cube'-like maze with 'Dark City' spin on top of it. It means the rooms are moving\changing and there are some people (mind flayers?) that do that. Dark creepy architects or smth. And basically this is the toy for some evil god, who put people to the test, make them kill each other and feed of their emotions.</p><p></p><p>This is also an excuse to make a very abstract dungeon with a lot of weird stuff in it. Nobody remembers how they get there. I guess she will gain her memory slowly in the future, will have a goal to get out and maybe kick this god's ass.</p><p></p><p>This is also how I presented adventure to her. "You're naked on the floor. Naked male drow is moaning across the room. In it's center there's an obsidian cube, sword sticks out of it. Suddenly drow get's up, looks at you, at the sword and after a moment of hesitation jumps towards the weapon..."</p><p></p><p>First she had only basic stats and skills. After trying to do smth or acquiring weapons or armor I give her that power card and stats to use.</p><p></p><p>The thing about my wife play style: she's not proactive in storytelling. She's totally OK with random dungeon crawl. And for me it's a good limittations to try to invent things\rooms\encounters by myself for the first time. Let's see how far can we go, until it becomes boring or too generic and random.</p><p></p><p>The only problem I had is that I needed to come up with suff FAST. Or she was bored in a minute. Our first try was like that, when I was trying to invent ALL things on the fly and it was a disaster. So now I have a plan and not random but generic encounters\rooms to use during the next sessions. Thanks god our second try was very successful! If you like to know more details about this session, I can specify.</p><p></p><p><img src="http://distilleryimage2.instagram.com/149abdfa6bc211e1989612313815112c_7.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p></p><p></p><p>Exactly! My plan is to add either ghost companion or Splug %) And I'm gonna keep it dynamic, they will die and new friends will appear. Tough choices presented, She already killed some suffering prisoner...</p><p></p><p>Also it looks like my wife is OK with generic dungeons and just wants to know, what's next. Once again, let's see how far can we go with that, while I'll try to put cool story\mystery on top of that (see above).</p><p></p><p>And to design encounters to compliment her powers and skills is always a good idea, thank you.</p><p></p><p></p><p>THANK YOU everybody! It is very helpful. Please give more advice <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Chrone, post: 5847832, member: 91820"] [b]Thank you![/b] Hey, Quickleaf! Thank you very much. This is exactly what I needed! The funny thing about random tables, is that I'm not using them directly, another words I don't roll in game, cause it slows me down and my player is bored. But some of them just pure cool ideas you can steal from! Especially [url]http://roll1d12.blogspot.com/[/url] and [url]http://dndwithpornstars.blogspot.com/2011/08/attempt-to-list-employ-all-random.html[/url] Thank you again! Exactly! My framing device is 'Cube'-like maze with 'Dark City' spin on top of it. It means the rooms are moving\changing and there are some people (mind flayers?) that do that. Dark creepy architects or smth. And basically this is the toy for some evil god, who put people to the test, make them kill each other and feed of their emotions. This is also an excuse to make a very abstract dungeon with a lot of weird stuff in it. Nobody remembers how they get there. I guess she will gain her memory slowly in the future, will have a goal to get out and maybe kick this god's ass. This is also how I presented adventure to her. "You're naked on the floor. Naked male drow is moaning across the room. In it's center there's an obsidian cube, sword sticks out of it. Suddenly drow get's up, looks at you, at the sword and after a moment of hesitation jumps towards the weapon..." First she had only basic stats and skills. After trying to do smth or acquiring weapons or armor I give her that power card and stats to use. The thing about my wife play style: she's not proactive in storytelling. She's totally OK with random dungeon crawl. And for me it's a good limittations to try to invent things\rooms\encounters by myself for the first time. Let's see how far can we go, until it becomes boring or too generic and random. The only problem I had is that I needed to come up with suff FAST. Or she was bored in a minute. Our first try was like that, when I was trying to invent ALL things on the fly and it was a disaster. So now I have a plan and not random but generic encounters\rooms to use during the next sessions. Thanks god our second try was very successful! If you like to know more details about this session, I can specify. [IMG]http://distilleryimage2.instagram.com/149abdfa6bc211e1989612313815112c_7.jpg[/IMG] Exactly! My plan is to add either ghost companion or Splug %) And I'm gonna keep it dynamic, they will die and new friends will appear. Tough choices presented, She already killed some suffering prisoner... Also it looks like my wife is OK with generic dungeons and just wants to know, what's next. Once again, let's see how far can we go with that, while I'll try to put cool story\mystery on top of that (see above). And to design encounters to compliment her powers and skills is always a good idea, thank you. THANK YOU everybody! It is very helpful. Please give more advice ;) [/QUOTE]
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