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Help making a lightning mage!
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<blockquote data-quote="Starfox" data-source="post: 6179400" data-attributes="member: 2303"><p>If you want to mix might and storm magic, I'd go for druid or magus, with cleric and summoner as a secondary option. </p><p></p><p>As a magus, you are really a melee warrior using magic to get the full potential of melee, with only the occasional area or ranged spell thrown in. Shocking grasp FTW. I've never played a Magus, but it seems to be a lot of work for a character that is not too different from a fighter or ranger. Still, it seems to be the closest match to what you want.</p><p></p><p>As a druid, you have your spells on one hand and your fighting ability on the other - they don't mix so much. But you can be a great summoner of air elementals and the higher level storm spells offer good control. Perhaps give up the animal companion for the weather domain. But I'd stick with a bird familiar. </p><p></p><p>An air-themed cleric could work. But clerics remain clerics, with domains only a bit extra on the top - you will feel like an air cleric, not like a stormcaster.</p><p></p><p>A summoner could work very well if you are content with controlling things indirectly, through your summons.</p><p></p><p>If you put a very high priority on fighting and just want a touch of air magic, an air-themed ranger might do.</p></blockquote><p></p>
[QUOTE="Starfox, post: 6179400, member: 2303"] If you want to mix might and storm magic, I'd go for druid or magus, with cleric and summoner as a secondary option. As a magus, you are really a melee warrior using magic to get the full potential of melee, with only the occasional area or ranged spell thrown in. Shocking grasp FTW. I've never played a Magus, but it seems to be a lot of work for a character that is not too different from a fighter or ranger. Still, it seems to be the closest match to what you want. As a druid, you have your spells on one hand and your fighting ability on the other - they don't mix so much. But you can be a great summoner of air elementals and the higher level storm spells offer good control. Perhaps give up the animal companion for the weather domain. But I'd stick with a bird familiar. An air-themed cleric could work. But clerics remain clerics, with domains only a bit extra on the top - you will feel like an air cleric, not like a stormcaster. A summoner could work very well if you are content with controlling things indirectly, through your summons. If you put a very high priority on fighting and just want a touch of air magic, an air-themed ranger might do. [/QUOTE]
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