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Help me assault a mountain fortress
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<blockquote data-quote="Creamsteak" data-source="post: 406058" data-attributes="member: 552"><p>I'm running a huge game (I've done it before, so I do know the concequences, and have prepared for as such). This is the "character cookie cutter" of a new series of sessions that will likely be called a campaign.</p><p></p><p>What you need to know:</p><p></p><p>I have the DMs resources to attack with.</p><p>The players are about 14 in number, all 1st level, and they will likely have 7 2nd level NPCs supporting them, and 3 3rd level npcs, and 1 4th level npc. They will have around 28 warriors with them. They have all the resources to withstand a siege, but this is a surprise attacks.</p><p></p><p>The players are not the brightest, and the fortress (albeit small) won't stand for very long without either insane luck, or some incredible unexpected skill, however I want that. The goal here is to see who (of the new players) is really into the game, and will get into this fast.</p><p></p><p>What you might want to know:</p><p>The setting is a renaissance era rokugan, with firearms as such from the DMG. The shadowlands control everything up to the worldspine mountains, and some of the minor clans are gone (the monkey, hare, snake, centipede). The major clans have all been shuffled in position by the lack of land. The world no-longer supports a happy courtly life. Now you see fighting on a toe-to-toe basis daily. These characters will be defending a fortress in teh Worldspine Mountains.</p><p></p><p>Here is the above layout for this. Imagine your "leader" for this situation is incredibly intelligent (think a lich Iuchiban figure) and if you want numbers, all mental stats are at least 25. However, his average troop has an intelligence of 3. His best might have 10s, but an average of 3.</p><p></p><p>So I ask for assistance in making this battle using a semi-realistic strategy.</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 406058, member: 552"] I'm running a huge game (I've done it before, so I do know the concequences, and have prepared for as such). This is the "character cookie cutter" of a new series of sessions that will likely be called a campaign. What you need to know: I have the DMs resources to attack with. The players are about 14 in number, all 1st level, and they will likely have 7 2nd level NPCs supporting them, and 3 3rd level npcs, and 1 4th level npc. They will have around 28 warriors with them. They have all the resources to withstand a siege, but this is a surprise attacks. The players are not the brightest, and the fortress (albeit small) won't stand for very long without either insane luck, or some incredible unexpected skill, however I want that. The goal here is to see who (of the new players) is really into the game, and will get into this fast. What you might want to know: The setting is a renaissance era rokugan, with firearms as such from the DMG. The shadowlands control everything up to the worldspine mountains, and some of the minor clans are gone (the monkey, hare, snake, centipede). The major clans have all been shuffled in position by the lack of land. The world no-longer supports a happy courtly life. Now you see fighting on a toe-to-toe basis daily. These characters will be defending a fortress in teh Worldspine Mountains. Here is the above layout for this. Imagine your "leader" for this situation is incredibly intelligent (think a lich Iuchiban figure) and if you want numbers, all mental stats are at least 25. However, his average troop has an intelligence of 3. His best might have 10s, but an average of 3. So I ask for assistance in making this battle using a semi-realistic strategy. [/QUOTE]
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