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General Tabletop Discussion
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Help me balance encounters for Magic Items and Feats
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<blockquote data-quote="BookTenTiger" data-source="post: 8301746" data-attributes="member: 6685541"><p>Here's the party composition:</p><p></p><p>Goliath Barbarian Path of the Ancients</p><p>Gnome Artificer Alchemist</p><p>Aasimar Cleric of Death</p><p>Kenku Rogue (I'm blanking on subclass)</p><p>Tiefling Warlock of the Divine</p><p></p><p>What's interesting about this composition is that there is a LOT of healing going around. So the characters are usually going into each combat with full hit points.</p><p></p><p>The Barbarian had the Sentinel Feat, which locks down Big Melee guys.</p><p></p><p>And for some reason the Cleric always rolls max on Inflict Wounds. That's obviously something I can't control for.</p><p></p><p>This group really loves to try and find noncombat solutions to encounters, so out of my six to eight they will often solve two or three with roleplay!</p><p></p><p>Honestly the players are having a fun time. I just want to make sure that when I plan out a tough encounter, it's actually tough.</p></blockquote><p></p>
[QUOTE="BookTenTiger, post: 8301746, member: 6685541"] Here's the party composition: Goliath Barbarian Path of the Ancients Gnome Artificer Alchemist Aasimar Cleric of Death Kenku Rogue (I'm blanking on subclass) Tiefling Warlock of the Divine What's interesting about this composition is that there is a LOT of healing going around. So the characters are usually going into each combat with full hit points. The Barbarian had the Sentinel Feat, which locks down Big Melee guys. And for some reason the Cleric always rolls max on Inflict Wounds. That's obviously something I can't control for. This group really loves to try and find noncombat solutions to encounters, so out of my six to eight they will often solve two or three with roleplay! Honestly the players are having a fun time. I just want to make sure that when I plan out a tough encounter, it's actually tough. [/QUOTE]
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Help me balance encounters for Magic Items and Feats
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