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Help me balance this set of classes
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<blockquote data-quote="DreamChaser" data-source="post: 3197842" data-attributes="member: 1190"><p>With wizard/cleric you are talking what was done with Arcana Unearthed/Evolved where every spellcasting class has a "spells readied" and a "spells per day"</p><p></p><p>The psion is not getting as much of a boost. It is really the equivalent of adding what happens every time more sorcerer spells are introduced; they have more options (and some more powerful options) but they still have to choose which they are going to take advantage of.</p><p></p><p>The erudite from Complete Psionic (updated from a dragon magazine article which had it outrageously overpowered) might be the way to go. They can learn powers much like a wizard learns spells but can only access a finite number of them per day. They don't normally gain any of the disciplines but the enhance their power, you could give them access.</p><p></p><p>One thing to keep in mind is that balancing melee/non-magic classes against magical classes is tough on any level but their power curve aren't the same. A small adjustment to the spell slinging capacity of a spell using class often requires a huge change to a non spell-using class to keep the power levels equivalent. Again, from Arcana Unearthed, you might take some inspiration from the Totem Warrior class, which gains abilities based upon a link to an animal totem. </p><p></p><p>These powers, added onto the barbarians rage abilities might counteract wizards who are able to choose the 1 or 2 most powerful attack spells up on defense and utility spells (which is the ultimate effect of the proposed system). Once a wizard got 2nd level spells, they would prepare scorching ray and magic missile (for fire immune/resistant creatures), make sure they had the fire-related reserve feat and they would never need to give another thought to attacks. Every other spell would be defense or utility. With free heighten spell, they would be able to use the Invisible Needle (the force reserve feat) by readying magic misslie as a 5th level spell (9th level rocks for your wizards cause they get feat and spell slot level). Now they have unlimited fire and force attacks, heavy gauge fire and force attacks when need by (IIRC a 5th level magic missile has a 5th level spells damage cap which means up to 15 missiles, but I could be misremembering on this).</p><p></p><p>My point with the above examples was to to show how much of a boost the barbarian would need in order to hold a candle to a well-prepared wizard.</p><p></p><p>Hope these ideas help.</p><p></p><p>DC</p></blockquote><p></p>
[QUOTE="DreamChaser, post: 3197842, member: 1190"] With wizard/cleric you are talking what was done with Arcana Unearthed/Evolved where every spellcasting class has a "spells readied" and a "spells per day" The psion is not getting as much of a boost. It is really the equivalent of adding what happens every time more sorcerer spells are introduced; they have more options (and some more powerful options) but they still have to choose which they are going to take advantage of. The erudite from Complete Psionic (updated from a dragon magazine article which had it outrageously overpowered) might be the way to go. They can learn powers much like a wizard learns spells but can only access a finite number of them per day. They don't normally gain any of the disciplines but the enhance their power, you could give them access. One thing to keep in mind is that balancing melee/non-magic classes against magical classes is tough on any level but their power curve aren't the same. A small adjustment to the spell slinging capacity of a spell using class often requires a huge change to a non spell-using class to keep the power levels equivalent. Again, from Arcana Unearthed, you might take some inspiration from the Totem Warrior class, which gains abilities based upon a link to an animal totem. These powers, added onto the barbarians rage abilities might counteract wizards who are able to choose the 1 or 2 most powerful attack spells up on defense and utility spells (which is the ultimate effect of the proposed system). Once a wizard got 2nd level spells, they would prepare scorching ray and magic missile (for fire immune/resistant creatures), make sure they had the fire-related reserve feat and they would never need to give another thought to attacks. Every other spell would be defense or utility. With free heighten spell, they would be able to use the Invisible Needle (the force reserve feat) by readying magic misslie as a 5th level spell (9th level rocks for your wizards cause they get feat and spell slot level). Now they have unlimited fire and force attacks, heavy gauge fire and force attacks when need by (IIRC a 5th level magic missile has a 5th level spells damage cap which means up to 15 missiles, but I could be misremembering on this). My point with the above examples was to to show how much of a boost the barbarian would need in order to hold a candle to a well-prepared wizard. Hope these ideas help. DC [/QUOTE]
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