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<blockquote data-quote="jmucchiello" data-source="post: 547684" data-attributes="member: 813"><p><strong>I said when you spend 5000 xp on a spell it should do what you want. Not when a genie spends 5000 xp on a spell it should do what you want.</strong></p><p><strong></strong></p><p><strong>Sure. And if you had spent the 5000 xp on the wish I'll even fix it. Or I'll just have the wish do nothing (as the spell says can also happen).</strong></p><p><strong></strong></p><p><strong>If I wanted to be a lawyer and quible over the wording of things, I'd go to law school. If I want to sit around on a Sunday evening and entertainment me and my friends with a game of D&D, I won't require a law degree from the player who casts a wish. But, then, I play with 3 other DMs as players. If I don't like a wish I ask, would you allow that wish to work in your game? And if he says yes, I write down the wish and have everyone at the table sign on that he said he'd allow it. (This is not a real contract, just an amusement.) That cuts down on the annoying wishes.</strong></p><p><strong></strong></p><p><strong>I don't care how smart you are, you have to meet someone before you can use psychology against them.</strong></p><p><strong></strong></p><p><strong>But, I accept that I am far more fallible than the 800 year old, 35 Int Dragon and thus I give the Dragon a bit more leeway when making his contingencies. In fact, I would assume that such creatures no the exact point at which a contingency goes from working to "too complex" by the number of letters in the wording. The Dragon probably words his contingency in multiple languages to squeeze the most meaning into them.</strong></p></blockquote><p></p>
[QUOTE="jmucchiello, post: 547684, member: 813"] [B]I said when you spend 5000 xp on a spell it should do what you want. Not when a genie spends 5000 xp on a spell it should do what you want. Sure. And if you had spent the 5000 xp on the wish I'll even fix it. Or I'll just have the wish do nothing (as the spell says can also happen). If I wanted to be a lawyer and quible over the wording of things, I'd go to law school. If I want to sit around on a Sunday evening and entertainment me and my friends with a game of D&D, I won't require a law degree from the player who casts a wish. But, then, I play with 3 other DMs as players. If I don't like a wish I ask, would you allow that wish to work in your game? And if he says yes, I write down the wish and have everyone at the table sign on that he said he'd allow it. (This is not a real contract, just an amusement.) That cuts down on the annoying wishes. I don't care how smart you are, you have to meet someone before you can use psychology against them. But, I accept that I am far more fallible than the 800 year old, 35 Int Dragon and thus I give the Dragon a bit more leeway when making his contingencies. In fact, I would assume that such creatures no the exact point at which a contingency goes from working to "too complex" by the number of letters in the wording. The Dragon probably words his contingency in multiple languages to squeeze the most meaning into them.[/b] [/QUOTE]
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