Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Help me brainstorm a 16th level Enchanter.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RangerWickett" data-source="post: 1792786" data-attributes="member: 63"><p>So, for a one-shot I'm going to have the PCs chase down a powerful enchanter who has a bounty on his head because the rulers of all the nations know that it's too dangerous having someone around who can charm them.</p><p></p><p>The enchanter is a little silly. His name is Diogenes, though most people he has met call him The Great Diogenes. He's a human wizard, 16th level, currently in the process of managing basically a charm-controlled slave labor project. </p><p></p><p>There is an artifact that grants immortality, and the last time people tried to get it, the antimagic cavern it was in collapsed. So Diogenes has charmed people, convinced them to come work at his little town mining, and made sure to befriend them enough so that even if they get into an antimagic area, they won't be particularly put off when the charm fades. They'll just remember they're doing a job for a guy who has been nice to them before.</p><p></p><p>Diogenes has been at this for five years, and he's getting close to unearthing the artifact.</p><p></p><p>I basically need to come up with a short adventure from scratch, and I'd like help. I need:</p><p></p><ul> <li data-xf-list-type="ul"><strong>Diogenes's Compound:</strong> Who works for him, and how the place is laid out. The terrain where the cave was is craggy and open, mostly lifeless, though there is a large forest about thirty miles to the south.</li> <li data-xf-list-type="ul"><strong>The Lead-Up:</strong> How to make an adventure for 10th level characters fun as they try to track down this mage, whose location they're unsure of. The Great Diogenes, of course, knows Mind Blank, so no scrying.</li> <li data-xf-list-type="ul"><strong>Tactics:</strong> When a bunch of upstart heroes come to ruin your fun, if you're a 16th level enchanter, what do you do? Obviously you've got charmed allies, but the antimagic stones in the area are a liability. One drawback of the area is that you can't teleport very far, because the stones act as a teleportation beacon.</li> <li data-xf-list-type="ul"><strong>Miscellany:</strong> What else do you think would be fun to toss into this adventure? Any ideas for other things Diogenes could be up to aside from just trying to become immortal? Ideas of how to maybe tie in the party's employers?</li> </ul><p></p><p>I know you guys here come up with all sorts of great ideas. Let's hear some.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 1792786, member: 63"] So, for a one-shot I'm going to have the PCs chase down a powerful enchanter who has a bounty on his head because the rulers of all the nations know that it's too dangerous having someone around who can charm them. The enchanter is a little silly. His name is Diogenes, though most people he has met call him The Great Diogenes. He's a human wizard, 16th level, currently in the process of managing basically a charm-controlled slave labor project. There is an artifact that grants immortality, and the last time people tried to get it, the antimagic cavern it was in collapsed. So Diogenes has charmed people, convinced them to come work at his little town mining, and made sure to befriend them enough so that even if they get into an antimagic area, they won't be particularly put off when the charm fades. They'll just remember they're doing a job for a guy who has been nice to them before. Diogenes has been at this for five years, and he's getting close to unearthing the artifact. I basically need to come up with a short adventure from scratch, and I'd like help. I need: [list][*][b]Diogenes's Compound:[/b] Who works for him, and how the place is laid out. The terrain where the cave was is craggy and open, mostly lifeless, though there is a large forest about thirty miles to the south. [*][b]The Lead-Up:[/b] How to make an adventure for 10th level characters fun as they try to track down this mage, whose location they're unsure of. The Great Diogenes, of course, knows Mind Blank, so no scrying. [*][b]Tactics:[/b] When a bunch of upstart heroes come to ruin your fun, if you're a 16th level enchanter, what do you do? Obviously you've got charmed allies, but the antimagic stones in the area are a liability. One drawback of the area is that you can't teleport very far, because the stones act as a teleportation beacon. [*][b]Miscellany:[/b] What else do you think would be fun to toss into this adventure? Any ideas for other things Diogenes could be up to aside from just trying to become immortal? Ideas of how to maybe tie in the party's employers?[/list] I know you guys here come up with all sorts of great ideas. Let's hear some. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Help me brainstorm a 16th level Enchanter.
Top