Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
help me brainstorm for backstory ideas
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kaji" data-source="post: 485767" data-attributes="member: 7738"><p>Hmmm...I play a fairly similar character myself, although he's much lower in level the progression will be a lot like what you have now. He's obsessed with power and the manipulation of energy. He's evil as the day is long, and feels the only way he'll ever be "safe" is by the vast accumulation of power and contingencies. Starting life a "lowly" wizard, as his power grew he realized so did the potential for mastery of that power. Incantatrix/Archmage in particular are really about doing things with magic that defy and break the boundaries of what is normally possible. Anyway, that's my deal. Here's some ideas for you:</p><p></p><p>1) Incantatrix is designed to protect against Outsiders, and because you have 9 levesl here, clearly is was inportant to your character. Maybe she grew up in an area "blessed" with a number of portals to the Outer Planes, and interesting visitors were always popping up. Stemming from a need to protect her community, she walks the path of the Incant Protector idea. </p><p></p><p>2) Raised by strange monks that believe all Outsiders are bad by definition, even the good ones. Make her lawful neutral and frightned/angered by all outsiders. Should make for interesting role-playing in the Planes.</p><p></p><p>3) Her sorcerous power has always seemed like a gift from beyond, but has always been notoriously difficult to control. She walks the path of Incant/Arch in an ongoing effort to use metamagic and Archmage abilities to control the awesome magic that lives in her soul. Would help explain the Feat Skill Focus (Spellcraft) in character.</p><p></p><p>4) Play her like my idiotic, power hungry wizard. No problem too large, no creature too powerful for my insane power. CN would work. The rest of your party would always be pulling you away from some hideous mistake you're about to make. Because you're playing a sorcerer, you help this out with a slightly lower that normal Int or Wis. Your character will have had to take Iron Will anyway, so that should help make up the diff if you take the lower Wis.</p><p></p><p>Hope this helps.</p></blockquote><p></p>
[QUOTE="Kaji, post: 485767, member: 7738"] Hmmm...I play a fairly similar character myself, although he's much lower in level the progression will be a lot like what you have now. He's obsessed with power and the manipulation of energy. He's evil as the day is long, and feels the only way he'll ever be "safe" is by the vast accumulation of power and contingencies. Starting life a "lowly" wizard, as his power grew he realized so did the potential for mastery of that power. Incantatrix/Archmage in particular are really about doing things with magic that defy and break the boundaries of what is normally possible. Anyway, that's my deal. Here's some ideas for you: 1) Incantatrix is designed to protect against Outsiders, and because you have 9 levesl here, clearly is was inportant to your character. Maybe she grew up in an area "blessed" with a number of portals to the Outer Planes, and interesting visitors were always popping up. Stemming from a need to protect her community, she walks the path of the Incant Protector idea. 2) Raised by strange monks that believe all Outsiders are bad by definition, even the good ones. Make her lawful neutral and frightned/angered by all outsiders. Should make for interesting role-playing in the Planes. 3) Her sorcerous power has always seemed like a gift from beyond, but has always been notoriously difficult to control. She walks the path of Incant/Arch in an ongoing effort to use metamagic and Archmage abilities to control the awesome magic that lives in her soul. Would help explain the Feat Skill Focus (Spellcraft) in character. 4) Play her like my idiotic, power hungry wizard. No problem too large, no creature too powerful for my insane power. CN would work. The rest of your party would always be pulling you away from some hideous mistake you're about to make. Because you're playing a sorcerer, you help this out with a slightly lower that normal Int or Wis. Your character will have had to take Iron Will anyway, so that should help make up the diff if you take the lower Wis. Hope this helps. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
help me brainstorm for backstory ideas
Top