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help me brainstorm for my new military/horror campaign
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<blockquote data-quote="Keeper of Secrets" data-source="post: 3684345" data-attributes="member: 13836"><p>One trick you may want to try is something I did when I started my Iron Kingdoms game where the characters started out as members of a military unit going up against Cryx (armies of undead). So you can see the horror/military applications.</p><p></p><p>Sure, what I did was fantasy and you sound like you are doing modern, so there are some differences but there is something creepy I did that you might get some use out of.</p><p></p><p>We started by having the characters be part of a unit that was cut off from the main fighting force and had to contend with a Cryx military unit that found them. Describing the carnage they came across and the fact that they suddenly got assaulted by creatures their characters had never seen before was pretty scary. I had the lights low, described the mud, blood and rain coming down, stepping into squishy things that were once bodies and then having them look into the face of undead, steam automated horrors. </p><p></p><p>It did a nice job of setting the future tone. Maybe you could use something like that to open with? A flashback or basically telling them how they first came to experience the horrific nasties they will soon be fighting against.</p></blockquote><p></p>
[QUOTE="Keeper of Secrets, post: 3684345, member: 13836"] One trick you may want to try is something I did when I started my Iron Kingdoms game where the characters started out as members of a military unit going up against Cryx (armies of undead). So you can see the horror/military applications. Sure, what I did was fantasy and you sound like you are doing modern, so there are some differences but there is something creepy I did that you might get some use out of. We started by having the characters be part of a unit that was cut off from the main fighting force and had to contend with a Cryx military unit that found them. Describing the carnage they came across and the fact that they suddenly got assaulted by creatures their characters had never seen before was pretty scary. I had the lights low, described the mud, blood and rain coming down, stepping into squishy things that were once bodies and then having them look into the face of undead, steam automated horrors. It did a nice job of setting the future tone. Maybe you could use something like that to open with? A flashback or basically telling them how they first came to experience the horrific nasties they will soon be fighting against. [/QUOTE]
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help me brainstorm for my new military/horror campaign
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