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help me brainstorm magic item rewards for 15th level PCs
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<blockquote data-quote="Schmoe" data-source="post: 3348496" data-attributes="member: 913"><p><strong>Glove of the Spell-Hawk</strong></p><p></p><p>This glove appears as a typical archery glove designed to protect an archer's fingers from the bowstring. It is supple leather stamped with a top-down image of a hawk in flight, and the fingers are reinforced with mithril wire. </p><p></p><p>When using the glove to fire a bow, an archer can re-roll any miss chances due to concealment, similar to the benefits of the Blind-Fight feat.</p><p></p><p>The primary purpose of the glove, however, is to deliver a mage's spells and pierce a target's defenses. A mage can spend 1 full round preparing the glove by casting an arcane spell into it. The mage must be wearing the glove to prepare it with a spell. Once prepared, the next arrow fired using the glove also delivers the prepared spell. The arrow must hit and do damage to deliver the spell. If successfully delivered, the spell ignores the target's Spell Resistance entirely. In addition, the save DC to resist the spell, if any, increases by +2, and the caster level of the spell increases by +2. It requires a standard action to fire an arrow that delivers a prepared spell.</p><p></p><p>A spell delivered in this manner has the target of the arrow as its single target. Area effect spells still affect the target normally, but do not affect the normal area that they otherwise would. You cannot deliver a spell with a Personal range in this manner. All other range restrictions for spells delivered with the glove are superceded by the range restrictions for the arrow.</p><p></p><p>A spell remains prepared in the glove for 24 hours, or until the wearer fires an arrow to deliver the spell.</p></blockquote><p></p>
[QUOTE="Schmoe, post: 3348496, member: 913"] [b]Glove of the Spell-Hawk[/b] This glove appears as a typical archery glove designed to protect an archer's fingers from the bowstring. It is supple leather stamped with a top-down image of a hawk in flight, and the fingers are reinforced with mithril wire. When using the glove to fire a bow, an archer can re-roll any miss chances due to concealment, similar to the benefits of the Blind-Fight feat. The primary purpose of the glove, however, is to deliver a mage's spells and pierce a target's defenses. A mage can spend 1 full round preparing the glove by casting an arcane spell into it. The mage must be wearing the glove to prepare it with a spell. Once prepared, the next arrow fired using the glove also delivers the prepared spell. The arrow must hit and do damage to deliver the spell. If successfully delivered, the spell ignores the target's Spell Resistance entirely. In addition, the save DC to resist the spell, if any, increases by +2, and the caster level of the spell increases by +2. It requires a standard action to fire an arrow that delivers a prepared spell. A spell delivered in this manner has the target of the arrow as its single target. Area effect spells still affect the target normally, but do not affect the normal area that they otherwise would. You cannot deliver a spell with a Personal range in this manner. All other range restrictions for spells delivered with the glove are superceded by the range restrictions for the arrow. A spell remains prepared in the glove for 24 hours, or until the wearer fires an arrow to deliver the spell. [/QUOTE]
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