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Help me brainstorm my "Smart Rogue"
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<blockquote data-quote="Rel" data-source="post: 661655" data-attributes="member: 99"><p>I've got a bit of new data to throw into the mix.</p><p></p><p>It now appears that the other two characters will be as follows:</p><p></p><p>One will be a Cleric/Wizard (Darklone, this is the guy who played Rhys and Scar in my campaign - The Lone Corndog as he is known on the boards). I don't know how he is planning on splitting his levels but I've cautioned him about splitting them evenly.</p><p></p><p>The other player (The guy who played Krase and Raven in my campaign) will either go with a Cleric/Monk with only 1 or 3 levels of Cleric or he will make a Fighter/Wizard type of "Warrior Mage". At last check he was still undecided.</p><p></p><p>So it sounds like I'm going to have a good deal of magical support but that we are going to be a little "Fighter Lite". This shouldn't be a big problem because I have faith that our GM will be able to adjust encounters accordingly.</p><p></p><p>It does mean that I might take a small step away from my "Total Skill Monkey" concept and try to lean a tiny bit more in the direction of combat effectiveness. The first way I'm going to do this is by dropping my Int from 18 to 16 and boosting my Str, Dex and Con by 2 points each.</p><p></p><p>As before, the real challenge is picking out a first level feat. I'm still strongly considering either Educated or Skill Prodigy (and a special thanks to Darklone for sending me some KoK feat information). Most of the combat feats that seem like they would work well for this character are either unavailable or useless until later levels.</p><p></p><p>Weapon Finesse - gotta have a +1 BAB</p><p>Weapon Focus - gotta have a +1 BAB</p><p>Expertise - available but useless since I have no BAB</p><p></p><p>Any further thoughts on possible feat selections at 1st level?</p></blockquote><p></p>
[QUOTE="Rel, post: 661655, member: 99"] I've got a bit of new data to throw into the mix. It now appears that the other two characters will be as follows: One will be a Cleric/Wizard (Darklone, this is the guy who played Rhys and Scar in my campaign - The Lone Corndog as he is known on the boards). I don't know how he is planning on splitting his levels but I've cautioned him about splitting them evenly. The other player (The guy who played Krase and Raven in my campaign) will either go with a Cleric/Monk with only 1 or 3 levels of Cleric or he will make a Fighter/Wizard type of "Warrior Mage". At last check he was still undecided. So it sounds like I'm going to have a good deal of magical support but that we are going to be a little "Fighter Lite". This shouldn't be a big problem because I have faith that our GM will be able to adjust encounters accordingly. It does mean that I might take a small step away from my "Total Skill Monkey" concept and try to lean a tiny bit more in the direction of combat effectiveness. The first way I'm going to do this is by dropping my Int from 18 to 16 and boosting my Str, Dex and Con by 2 points each. As before, the real challenge is picking out a first level feat. I'm still strongly considering either Educated or Skill Prodigy (and a special thanks to Darklone for sending me some KoK feat information). Most of the combat feats that seem like they would work well for this character are either unavailable or useless until later levels. Weapon Finesse - gotta have a +1 BAB Weapon Focus - gotta have a +1 BAB Expertise - available but useless since I have no BAB Any further thoughts on possible feat selections at 1st level? [/QUOTE]
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Help me brainstorm my "Smart Rogue"
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