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Help me brainstorm my "Smart Rogue"
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<blockquote data-quote="Rel" data-source="post: 664074" data-attributes="member: 99"><p>Thanks for the in-depth analysis, Gaiden.</p><p></p><p>After much (probably unnecessary) agonizing over this, I think I've come to a decision. I'm going to take Point Blank Shot as my first level feat. At 3rd, I'll probably take Rapid Shot or Weapon Finesse depending on whether my role in the party shapes up as more of a missile or melee guy.</p><p></p><p>I've decided that I'll skip taking the skill oriented feats and just buy a few ranks cross classed here and there. But I am going to plan on sticking with straight Rogue instead of multiclassing. If I'm going to keep my skills at the forefront then I'll need every skill point I can get my hands on.</p><p></p><p>The reason for stubbornly refusing to multiclass (despite some of the obvious advantages you guys have pointed out) is for roleplaying reasons. The background I've come up with for this guy has many instances where he suffered from a lack of crucial knowledge (such as his father dying because he lacked the Heal skill). This has caused him to have an almost obsessive desire to acquire new knowledge, which makes for a good adventure hook as well as underpinning my wealth of skills.</p><p></p><p>Anyhow, I plan to have him armed with a pair of daggers and a brace of throwing darts for when he is walking around the city. He'll add a light crossbow and maybe a club when he goes "adventuring". Later I'll look to add a masterwork crossbow and some magic daggers whenever I can afford them. And I'll kill whoever I have to in order to lay my hands on a Ring of Jumping. That would be great fun.</p><p></p><p>The good news in all of this is that neither of the other two characters is going to be a combat powerhouse either. So the GM should have a relatively easy time devising challenges for the group without them being pushovers for some and deadly for the others.</p><p></p><p>Again, thanks for all the insightful input from everybody. If you have any other last minute ideas I'm still listening.</p></blockquote><p></p>
[QUOTE="Rel, post: 664074, member: 99"] Thanks for the in-depth analysis, Gaiden. After much (probably unnecessary) agonizing over this, I think I've come to a decision. I'm going to take Point Blank Shot as my first level feat. At 3rd, I'll probably take Rapid Shot or Weapon Finesse depending on whether my role in the party shapes up as more of a missile or melee guy. I've decided that I'll skip taking the skill oriented feats and just buy a few ranks cross classed here and there. But I am going to plan on sticking with straight Rogue instead of multiclassing. If I'm going to keep my skills at the forefront then I'll need every skill point I can get my hands on. The reason for stubbornly refusing to multiclass (despite some of the obvious advantages you guys have pointed out) is for roleplaying reasons. The background I've come up with for this guy has many instances where he suffered from a lack of crucial knowledge (such as his father dying because he lacked the Heal skill). This has caused him to have an almost obsessive desire to acquire new knowledge, which makes for a good adventure hook as well as underpinning my wealth of skills. Anyhow, I plan to have him armed with a pair of daggers and a brace of throwing darts for when he is walking around the city. He'll add a light crossbow and maybe a club when he goes "adventuring". Later I'll look to add a masterwork crossbow and some magic daggers whenever I can afford them. And I'll kill whoever I have to in order to lay my hands on a Ring of Jumping. That would be great fun. The good news in all of this is that neither of the other two characters is going to be a combat powerhouse either. So the GM should have a relatively easy time devising challenges for the group without them being pushovers for some and deadly for the others. Again, thanks for all the insightful input from everybody. If you have any other last minute ideas I'm still listening. [/QUOTE]
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