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Help me build a bada$$ fighter
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<blockquote data-quote="Gaiden" data-source="post: 2068148" data-attributes="member: 103"><p>Here is the final version. Opinions welcome.</p><p></p><p>Monk 3, Exotic Weapon Master 1, Fighter 16</p><p></p><p>Feats: Weapon Focus: kusari-gama, Combat Expertise, Improved Trip, Dodge, Mobility, Improved Unarmed Strike, Stunning Fist, Spring Attack, Combat Reflexes, Defensive Throw, Deft Opportunist, Hold the Line, Power Attack, Improved Overrun, Expert Tactician (CAd version), Mage Slayer, Close Quarters Combat, Sidestep, Pebble Underfoot, Weapon Specialization: kusari-gama.</p><p></p><p>The kusari gama allows me to use flurry with the kama end (monk weapon), allows trip attacks with a +2 with the exotic weapon master. I get rid of Hurling Charge and Cleave in favor of increasing attack power with the kusari-gama and taking Pebble Underfoot (useful against larger foes). Ignoring any additional benefits (str, increased size from spells, etc.), the trip bonus will be at +6 base with an additional +2 per size category of the foe. So long as I can maintain a high str (17 base) I will dominate tripping (barring very large and very strong creatures). Fortunately, if face with untrippable foes, I still have a bunch of other options - full attacking with flurry, spring attacking with power attack, or going full expertise in hopes of getting an AoO from grapples, charges, or attacks that would normally provoke AoO's and using Deft Opportunist and Expert Tactician to deliver powerful (+6) counterstrikes. I am unsure about whether defensive strike would be more useful than expert tactician. Taking full defense I am thinking is too limiting because of the lack of movement. I might take it instead of pebble undefoot assuming that larger than medium creatures are pretty much not going to be able to be tripped anyway because of their far superior strengths...What say you?</p></blockquote><p></p>
[QUOTE="Gaiden, post: 2068148, member: 103"] Here is the final version. Opinions welcome. Monk 3, Exotic Weapon Master 1, Fighter 16 Feats: Weapon Focus: kusari-gama, Combat Expertise, Improved Trip, Dodge, Mobility, Improved Unarmed Strike, Stunning Fist, Spring Attack, Combat Reflexes, Defensive Throw, Deft Opportunist, Hold the Line, Power Attack, Improved Overrun, Expert Tactician (CAd version), Mage Slayer, Close Quarters Combat, Sidestep, Pebble Underfoot, Weapon Specialization: kusari-gama. The kusari gama allows me to use flurry with the kama end (monk weapon), allows trip attacks with a +2 with the exotic weapon master. I get rid of Hurling Charge and Cleave in favor of increasing attack power with the kusari-gama and taking Pebble Underfoot (useful against larger foes). Ignoring any additional benefits (str, increased size from spells, etc.), the trip bonus will be at +6 base with an additional +2 per size category of the foe. So long as I can maintain a high str (17 base) I will dominate tripping (barring very large and very strong creatures). Fortunately, if face with untrippable foes, I still have a bunch of other options - full attacking with flurry, spring attacking with power attack, or going full expertise in hopes of getting an AoO from grapples, charges, or attacks that would normally provoke AoO's and using Deft Opportunist and Expert Tactician to deliver powerful (+6) counterstrikes. I am unsure about whether defensive strike would be more useful than expert tactician. Taking full defense I am thinking is too limiting because of the lack of movement. I might take it instead of pebble undefoot assuming that larger than medium creatures are pretty much not going to be able to be tripped anyway because of their far superior strengths...What say you? [/QUOTE]
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