Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
Character Builds & Optimization
Help Me Build a Bard! (PHB Only)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Greenfield" data-source="post: 6315963" data-attributes="member: 6669384"><p>Select your instrument carefully. Things like pipes and horns might seem great, but if you choose something like that as your primary, you lose the ability to speak or sing as you play.</p><p></p><p>Masterwork Drums have a special bonus to things like Inspire Courage. Bigger bonuses and larger affected area: Normally the area is defined as "Within hearing". Drums can be heard for miles.</p><p></p><p>This makes little difference for most PC encounters, but for RP purposes, when the group is helping defend a town from an Orc raid for example, the ability to add bonuses to the entire defensive force is invaluable.</p><p></p><p>And don't underplay that particular ability, particularly at lower levels. In a world where the average person is 1st or 2nd level, adding a +2 bonus to hit and damage is almost like turning farmers and shopkeepers into veteran soldiers. Not a bad boost for your own team as well.</p><p></p><p>Also explore the Fascinate ability: The target's Will save needs to meet or exceed your Perform check. In playing my Bard, between a high Diplomacy and a high Perform/Fascinate, I was able to help the group flat out avoid encounters we weren't really ready for.</p><p></p><p>Which brings us to Diplomacy: The rules are odd on this one. You get to talk, they get to listen. You make your Skill check, and they don't get to oppose it. You're looking for hard numbers, spelled out on a table, and it doesn't matter how dedicated they are to their cause. It's not an opposed check.</p><p></p><p>As a Noob, be aware of "Synergy bonuses". You have a maximum number of ranks you can have in any skill. Ability will boost the final bonus. But if you have sufficient points in related skills, such as having a good Bluff to aid your Diplomacy, you get an effective bonus to the skill.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 6315963, member: 6669384"] Select your instrument carefully. Things like pipes and horns might seem great, but if you choose something like that as your primary, you lose the ability to speak or sing as you play. Masterwork Drums have a special bonus to things like Inspire Courage. Bigger bonuses and larger affected area: Normally the area is defined as "Within hearing". Drums can be heard for miles. This makes little difference for most PC encounters, but for RP purposes, when the group is helping defend a town from an Orc raid for example, the ability to add bonuses to the entire defensive force is invaluable. And don't underplay that particular ability, particularly at lower levels. In a world where the average person is 1st or 2nd level, adding a +2 bonus to hit and damage is almost like turning farmers and shopkeepers into veteran soldiers. Not a bad boost for your own team as well. Also explore the Fascinate ability: The target's Will save needs to meet or exceed your Perform check. In playing my Bard, between a high Diplomacy and a high Perform/Fascinate, I was able to help the group flat out avoid encounters we weren't really ready for. Which brings us to Diplomacy: The rules are odd on this one. You get to talk, they get to listen. You make your Skill check, and they don't get to oppose it. You're looking for hard numbers, spelled out on a table, and it doesn't matter how dedicated they are to their cause. It's not an opposed check. As a Noob, be aware of "Synergy bonuses". You have a maximum number of ranks you can have in any skill. Ability will boost the final bonus. But if you have sufficient points in related skills, such as having a good Bluff to aid your Diplomacy, you get an effective bonus to the skill. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Help Me Build a Bard! (PHB Only)
Top