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<blockquote data-quote="CrusadeDave" data-source="post: 2721611" data-attributes="member: 6716"><p><strong>RttToEE?</strong></p><p></p><p></p><p></p><p>Hey Infinit2000. Haven't been around Monte's site since my campaign moved on from RttToEE, and off to Bastion of Broken Souls and City of the Spider Queen, before heading to the Fire Node, but let me try something here for you.</p><p></p><p>At this point, your BBEG has to have had some-sort of transformation to be more like his God to go along with his 17 Clerical Levels of casting. Which probably means either a Half Fiend template or some Fiendish/Fallen Angel base change, an undead template, or some Elemental templates/infusions depending on how exactly you've played his God.</p><p></p><p>People have given you good jumping off points for the Half/Fiend/Evil outsider/Fallen Angel base change so I'll skip that.</p><p></p><p>How about this: A Nightwalker (CR 16) + 18 Cleric Levels (Unassociated Class levels +9 CR). And since he has class levels, remember to have him use the elite stat array, which when combined with the Nightwalkers stat mods: +24 Str, +4 Dex, +8 Int, +8 Wis, +8 Charisma....</p><p></p><p>Ouch.</p><p></p><p>I'd assume your BBEG, was orignally statted like so:</p><p>Cleric 18 Str 10, Dex 8, Con 12, Int 14, Wis 15, Cha 13. When he hit level 18 he was probably, 10, 8, 12, 14, 18, 14. Which means as a Nightwalker Cleric 18 he'd be: 34, 12, -, 22, 31, 22. Y'ouch!</p><p></p><p>As for an elemental....</p><p>You could easily stick 17 Levels of Cleric on any of the Elder Elementals. And be within reason. Use Elite Stat Array, and maybe for pure craziness, have him be able to shift between all 4 forms as a standard action, and have all 4 forms have their own hit point sink. You have to kill all 4 to kill him.</p><p></p><p>But that's stealing MY BBEG from my RttToEE campaign.</p></blockquote><p></p>
[QUOTE="CrusadeDave, post: 2721611, member: 6716"] [b]RttToEE?[/b] Hey Infinit2000. Haven't been around Monte's site since my campaign moved on from RttToEE, and off to Bastion of Broken Souls and City of the Spider Queen, before heading to the Fire Node, but let me try something here for you. At this point, your BBEG has to have had some-sort of transformation to be more like his God to go along with his 17 Clerical Levels of casting. Which probably means either a Half Fiend template or some Fiendish/Fallen Angel base change, an undead template, or some Elemental templates/infusions depending on how exactly you've played his God. People have given you good jumping off points for the Half/Fiend/Evil outsider/Fallen Angel base change so I'll skip that. How about this: A Nightwalker (CR 16) + 18 Cleric Levels (Unassociated Class levels +9 CR). And since he has class levels, remember to have him use the elite stat array, which when combined with the Nightwalkers stat mods: +24 Str, +4 Dex, +8 Int, +8 Wis, +8 Charisma.... Ouch. I'd assume your BBEG, was orignally statted like so: Cleric 18 Str 10, Dex 8, Con 12, Int 14, Wis 15, Cha 13. When he hit level 18 he was probably, 10, 8, 12, 14, 18, 14. Which means as a Nightwalker Cleric 18 he'd be: 34, 12, -, 22, 31, 22. Y'ouch! As for an elemental.... You could easily stick 17 Levels of Cleric on any of the Elder Elementals. And be within reason. Use Elite Stat Array, and maybe for pure craziness, have him be able to shift between all 4 forms as a standard action, and have all 4 forms have their own hit point sink. You have to kill all 4 to kill him. But that's stealing MY BBEG from my RttToEE campaign. [/QUOTE]
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