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<blockquote data-quote="Nyaricus" data-source="post: 3183507" data-attributes="member: 35678"><p>My Suggestions:</p><p></p><ul> <li data-xf-list-type="ul"> Core 3</li> <li data-xf-list-type="ul"> PHBII</li> <li data-xf-list-type="ul"> DMGII</li> <li data-xf-list-type="ul"> Unearthed Arcana </li> <li data-xf-list-type="ul"> Spell Compendium. It has <em>everything</em> in it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></li> <li data-xf-list-type="ul"> Magic Item Compendium (due out Jan or Feb 07, IIRC). </li> <li data-xf-list-type="ul"> The Complete Series (although you don't need to have the <em>complete sereis</em> (heh heh!) only what you want. I personally recommend Complete Adventurer and Complete Arcane over the others.</li> <li data-xf-list-type="ul"> The Enviroment Series. These are possibly some of the best written WotC works in a long time, IMO. Again, just get what you need - but be sure to get it! Also, Dungeonscape is coming out, true, but the <strong>Forgotten Realms</strong> book <em>Underdark</em> is a great resource right now, with nifty PrCs, PC races, rules for movement, etc etc.</li> <li data-xf-list-type="ul"> Heroes of Horror. Great, great book. Buy it, if only for the Archivist class (a divine scholar type which is <u>really</u> awesome) or just take the entire class from the exerpt <a href="http://www.wizards.com/default.asp?x=dnd/ex/20051007a&page=3" target="_blank">here</a>. Also has great tips on how to incorperate horror into your games, and monsters, etc.</li> <li data-xf-list-type="ul"> Expanded Psionics Handbook. Great selection here. A nice, point-based "magic" system which has some solid mechanics behind it. I had lots of fun with my first ever spellcaster-type PC in a campaign using a Psion. Can't recommend it enough <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></li> <li data-xf-list-type="ul"> Monster Books. The Fiend Folio, MM1 and 3 (a a bit of 2) are all good, soild purchases. I also secon the <em>Complete Book of Templates</em> mentioned before - it's awesome!</li> </ul><p>Also, if I could recommend one 3rd party book, it'd be <em>From Stone to Steel</em>, a book which contains 3000 years of arms and armour information and which is absolutely amazing. It's 3.0, but the changes are easily made (mostly weapons sizes and damage scaling and the like).</p><p></p><p>Other than those, I can't think of much - but welcome back to the hobby and good luck with that game <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>cheers,</p><p>--N</p><p></p><p>P.S. <a href="http://www.wizards.com/default.asp?x=dnd/dnd/20030718a" target="_blank">Here is the link</a> to the Wizards site which has a downloadable .pdf of the changes from 3.0 to 3.5 D&D.</p></blockquote><p></p>
[QUOTE="Nyaricus, post: 3183507, member: 35678"] My Suggestions: [list][*] Core 3 [*] PHBII [*] DMGII [*] Unearthed Arcana [*] Spell Compendium. It has [i]everything[/i] in it :) [*] Magic Item Compendium (due out Jan or Feb 07, IIRC). [*] The Complete Series (although you don't need to have the [i]complete sereis[/i] (heh heh!) only what you want. I personally recommend Complete Adventurer and Complete Arcane over the others. [*] The Enviroment Series. These are possibly some of the best written WotC works in a long time, IMO. Again, just get what you need - but be sure to get it! Also, Dungeonscape is coming out, true, but the [b]Forgotten Realms[/b] book [i]Underdark[/i] is a great resource right now, with nifty PrCs, PC races, rules for movement, etc etc. [*] Heroes of Horror. Great, great book. Buy it, if only for the Archivist class (a divine scholar type which is [u]really[/u] awesome) or just take the entire class from the exerpt [url=http://www.wizards.com/default.asp?x=dnd/ex/20051007a&page=3]here[/url]. Also has great tips on how to incorperate horror into your games, and monsters, etc. [*] Expanded Psionics Handbook. Great selection here. A nice, point-based "magic" system which has some solid mechanics behind it. I had lots of fun with my first ever spellcaster-type PC in a campaign using a Psion. Can't recommend it enough :D [*] Monster Books. The Fiend Folio, MM1 and 3 (a a bit of 2) are all good, soild purchases. I also secon the [i]Complete Book of Templates[/i] mentioned before - it's awesome![/list] Also, if I could recommend one 3rd party book, it'd be [i]From Stone to Steel[/i], a book which contains 3000 years of arms and armour information and which is absolutely amazing. It's 3.0, but the changes are easily made (mostly weapons sizes and damage scaling and the like). Other than those, I can't think of much - but welcome back to the hobby and good luck with that game :) cheers, --N P.S. [url=http://www.wizards.com/default.asp?x=dnd/dnd/20030718a]Here is the link[/url] to the Wizards site which has a downloadable .pdf of the changes from 3.0 to 3.5 D&D. [/QUOTE]
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