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Help me build a Deus Ex Machine
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<blockquote data-quote="Cheiromancer" data-source="post: 3220335" data-attributes="member: 141"><p>Or make it a curse. Perhaps that is why the players are working together; they are all afflicted by some kind of quantum leap kind of effect. Or perhaps their names have become known to powerful outsiders who <em>summon</em> them to fight battles or perform special missions. These are epic spells that can last quite awhile. The characters don't truly die, and they usually have only the vaguest of memories of these battles, but they disappear when summoned.</p><p></p><p>This would be a nice premise for a series of unrelated one-shots; they are adventures taken while they are summoned (<em>summon adventuring party X</em>), and are due to a variant of the spell that allows them to retain memories (i.e. xp) from their service. Or just have them called (<em>call adventuring party X</em>); then they are really there, and can truly die, etc.. But they can also gain loot and xp.</p></blockquote><p></p>
[QUOTE="Cheiromancer, post: 3220335, member: 141"] Or make it a curse. Perhaps that is why the players are working together; they are all afflicted by some kind of quantum leap kind of effect. Or perhaps their names have become known to powerful outsiders who [i]summon[/i] them to fight battles or perform special missions. These are epic spells that can last quite awhile. The characters don't truly die, and they usually have only the vaguest of memories of these battles, but they disappear when summoned. This would be a nice premise for a series of unrelated one-shots; they are adventures taken while they are summoned ([i]summon adventuring party X[/i]), and are due to a variant of the spell that allows them to retain memories (i.e. xp) from their service. Or just have them called ([i]call adventuring party X[/i]); then they are really there, and can truly die, etc.. But they can also gain loot and xp. [/QUOTE]
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