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<blockquote data-quote="Stormborn" data-source="post: 3220831" data-attributes="member: 14041"><p>See, to me being in storage with no memory of the passage of time is less of a curse than being randomly exiled into another plane where I have to brood on the fact that I am not where I want to be. Plus, having the abscent PCs in suspend animation means that you as the DM dont have to explain what happened to their PCs while they were in the stone. No need to waste time, the PC will know what the player knows, which is only things that the player was present for. Helps with the metagame explination to me. </p><p></p><p>If you dont want the PCs to see it as a curse then maybe its something they volunteered for? Perhaps they were all given a chance to adventure and see new place and planes and get some reward if they agreed to allow themselves to be stored in this stone for X number of years.</p></blockquote><p></p>
[QUOTE="Stormborn, post: 3220831, member: 14041"] See, to me being in storage with no memory of the passage of time is less of a curse than being randomly exiled into another plane where I have to brood on the fact that I am not where I want to be. Plus, having the abscent PCs in suspend animation means that you as the DM dont have to explain what happened to their PCs while they were in the stone. No need to waste time, the PC will know what the player knows, which is only things that the player was present for. Helps with the metagame explination to me. If you dont want the PCs to see it as a curse then maybe its something they volunteered for? Perhaps they were all given a chance to adventure and see new place and planes and get some reward if they agreed to allow themselves to be stored in this stone for X number of years. [/QUOTE]
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