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Help me build a Ravenloft character
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<blockquote data-quote="Keldin" data-source="post: 6201253" data-attributes="member: 57764"><p>I have a friend who is expanding his current Ravenloft game, and I'm looking for an interesting character concept and build for it.</p><p></p><p>The theme for the characters in this campaign is, basically, "On the road to redemption." Every character has gone through 3-4 powers checks. For this expansion, most of the new characters are some combination of Rogue, so I want to stay away from rogues for it. The DM says that fighter types or clerics would be useful. (Druids too, but I have a druid character in another game, so I don't want to create one for this one.)</p><p></p><p>So I'm looking for inspiration. Do you have any concepts that pop into mind? Or builds that are interesting? I like having strong role-play in my characters, but there IS a part of me that's a bit of a gamist number cruncher, so a bit of meat is a good thing as well. Sources are pretty much open -- 3.5e core plus splat plus worldbooks, etc. The DM is an old-time Ravenloft GM, so if you want to draw on concepts from 2E, that's fine too.</p><p></p><p>Normally, I generate a background with Heroes of Legend, but I figured I'd give this a try now, see what pops up?</p></blockquote><p></p>
[QUOTE="Keldin, post: 6201253, member: 57764"] I have a friend who is expanding his current Ravenloft game, and I'm looking for an interesting character concept and build for it. The theme for the characters in this campaign is, basically, "On the road to redemption." Every character has gone through 3-4 powers checks. For this expansion, most of the new characters are some combination of Rogue, so I want to stay away from rogues for it. The DM says that fighter types or clerics would be useful. (Druids too, but I have a druid character in another game, so I don't want to create one for this one.) So I'm looking for inspiration. Do you have any concepts that pop into mind? Or builds that are interesting? I like having strong role-play in my characters, but there IS a part of me that's a bit of a gamist number cruncher, so a bit of meat is a good thing as well. Sources are pretty much open -- 3.5e core plus splat plus worldbooks, etc. The DM is an old-time Ravenloft GM, so if you want to draw on concepts from 2E, that's fine too. Normally, I generate a background with Heroes of Legend, but I figured I'd give this a try now, see what pops up? [/QUOTE]
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