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<blockquote data-quote="clark411" data-source="post: 1148591" data-attributes="member: 4768"><p>Huh.. that's tricky. I'd almost wager that a multiple personality could be an Extraordinary quality of a person, a core aspect to a "Multiple Personalities" template. </p><p></p><p>Set the trigger to change to a new personality, give a Level Adjustment modifier to the Multiple Personality quality, and then have each of the two characters leveling appropriately.</p><p></p><p>Example</p><p>Name: Erik Tentrol / Farim Kempar</p><p>Race: Human with Multiple Personalities (ECL +2)</p><p>Class: Fighter 5 (hp 40) and Wizard 5 (hp 18)</p><p>CR: 7.</p><p></p><p>Special Quality: Multiple Personality (Ex)</p><p>Switching between characters is a XYZ action or only triggered by ABC.</p><p>Experience gained by Fighter personality only goes to Fighter personality, Experience gained by Wizard personality only goes to Wizard personality, otherwise, it is split evenly.</p><p>Equipment worn by characters remains present following switching, and all penalties apply for purposes of spell failure, lack of proficiency, etc.</p><p></p><p>It may not be appropriately statted ECL wise, but I figure at least a small +ECL would at least allow more than one personality to be tacked on someone. The benefit of having an additional personality is somewhat thrown off by the division of experience between the classes.</p></blockquote><p></p>
[QUOTE="clark411, post: 1148591, member: 4768"] Huh.. that's tricky. I'd almost wager that a multiple personality could be an Extraordinary quality of a person, a core aspect to a "Multiple Personalities" template. Set the trigger to change to a new personality, give a Level Adjustment modifier to the Multiple Personality quality, and then have each of the two characters leveling appropriately. Example Name: Erik Tentrol / Farim Kempar Race: Human with Multiple Personalities (ECL +2) Class: Fighter 5 (hp 40) and Wizard 5 (hp 18) CR: 7. Special Quality: Multiple Personality (Ex) Switching between characters is a XYZ action or only triggered by ABC. Experience gained by Fighter personality only goes to Fighter personality, Experience gained by Wizard personality only goes to Wizard personality, otherwise, it is split evenly. Equipment worn by characters remains present following switching, and all penalties apply for purposes of spell failure, lack of proficiency, etc. It may not be appropriately statted ECL wise, but I figure at least a small +ECL would at least allow more than one personality to be tacked on someone. The benefit of having an additional personality is somewhat thrown off by the division of experience between the classes. [/QUOTE]
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