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Help me build an 11th level ranger (please)
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<blockquote data-quote="Neonchameleon" data-source="post: 5519675" data-attributes="member: 87792"><p>Hunter Ranger from Martial Power 2 - allows you to easily swap weapons and gives you a <em>dex</em> based at will that you can use as an at will - or on an opportunity attack. Oh, and opportunity attack protection. It means you can't take Battlefield Archer tho. I'd recommend a standard two handed axe and the axe expertise feat (costing you only one feat - or none if you go Weapon Master) - and there is a 4[W] attack you can use with it as a level 7 encounter power. (Only works on bloodied or prone targets, but they shouldn't be hard to find).</p><p> </p><p>It's perfect for the Bow-and-backup-melee-weapon approach. You can go archer path (for battlefield archer) and still take the axe as a backup weapon (going Master at Arms rather than Bow/Axe Expertise) but won't get opportunity attacks with it.</p><p> </p><p></p><p> </p><p>Unless you think you will be making opportunity attacks, it's stronger. Sharpshooter works well with a hawk or falcon companion - when someone attacks it you attack them. Battlefield archer is very good at turning the air black with arrows - three encounter interrupts, an AP every fight for an extra twin strike, and that AP gets an additional arrow for free.</p><p> </p><p>Hmm... How riskily do you enjoy playing? Prime Shot/Prime Punisher can be awesome for a twin-striking Ranger. But involves provoking opportunity attacks.</p><p> </p><p>Edit: If you want a simple archery ranger with some sword-swinging ability there's the Hunter from Essentials. Doesn't turn the air black with arrows, but does pin the enemy's feet to the ground with them or knock them off balance.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 5519675, member: 87792"] Hunter Ranger from Martial Power 2 - allows you to easily swap weapons and gives you a [I]dex[/I] based at will that you can use as an at will - or on an opportunity attack. Oh, and opportunity attack protection. It means you can't take Battlefield Archer tho. I'd recommend a standard two handed axe and the axe expertise feat (costing you only one feat - or none if you go Weapon Master) - and there is a 4[W] attack you can use with it as a level 7 encounter power. (Only works on bloodied or prone targets, but they shouldn't be hard to find). It's perfect for the Bow-and-backup-melee-weapon approach. You can go archer path (for battlefield archer) and still take the axe as a backup weapon (going Master at Arms rather than Bow/Axe Expertise) but won't get opportunity attacks with it. Unless you think you will be making opportunity attacks, it's stronger. Sharpshooter works well with a hawk or falcon companion - when someone attacks it you attack them. Battlefield archer is very good at turning the air black with arrows - three encounter interrupts, an AP every fight for an extra twin strike, and that AP gets an additional arrow for free. Hmm... How riskily do you enjoy playing? Prime Shot/Prime Punisher can be awesome for a twin-striking Ranger. But involves provoking opportunity attacks. Edit: If you want a simple archery ranger with some sword-swinging ability there's the Hunter from Essentials. Doesn't turn the air black with arrows, but does pin the enemy's feet to the ground with them or knock them off balance. [/QUOTE]
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