Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Help me build on this scenario idea
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="STARP_Social_Officer" data-source="post: 3638119" data-attributes="member: 41202"><p>If it were me, there's a scenario I'd explore. I'd use a similar plot device to that in Doug Naylor's <em>"Last Human"</em>, which was a (darker) <em>Red Dwarf </em> novel.</p><p></p><p>I'd have the PCs stumbling upon the bodies of all but one of them, the corpses having been dead a shorter time (say a few weeks). They haven't travelled in time, but crossed into a parallel universe. In this universe, things are basically the same...except that one of them has suffered some different past that has caused him to become a murderous psychopath. His counterpart has murdered his comrades (you can decide why), and it's their bodies the PCs find.</p><p></p><p>From there, you could go wherever you liked. The evil version of the PC could cross over into the PCs' home universe, causing trouble there, or the PCs could pursue him across the parallel universe and discover alternate versions of others. </p><p></p><p>If you really wanted to shake things up, you could have the evil version <em>replace </em> the real PC, played, of course, by the same player. That's always fun.</p><p></p><p>The problem being, of course, that there are cliches you may not want to wander into with this scenario. "Evil duplicates" are pretty staple and you might not want to go down that road. One way of avoiding this would be to avoid the "evil" moniker. He's not "evil" so much as "different" - he killed his colleagues, but not out of malicious intent. He may have an evil alignment (and killing several people probably counts as an evil act), but you could define him more by his personality and outlook than by his alignment.</p><p></p><p>Just a thought or five.</p></blockquote><p></p>
[QUOTE="STARP_Social_Officer, post: 3638119, member: 41202"] If it were me, there's a scenario I'd explore. I'd use a similar plot device to that in Doug Naylor's [I]"Last Human"[/I], which was a (darker) [I]Red Dwarf [/I] novel. I'd have the PCs stumbling upon the bodies of all but one of them, the corpses having been dead a shorter time (say a few weeks). They haven't travelled in time, but crossed into a parallel universe. In this universe, things are basically the same...except that one of them has suffered some different past that has caused him to become a murderous psychopath. His counterpart has murdered his comrades (you can decide why), and it's their bodies the PCs find. From there, you could go wherever you liked. The evil version of the PC could cross over into the PCs' home universe, causing trouble there, or the PCs could pursue him across the parallel universe and discover alternate versions of others. If you really wanted to shake things up, you could have the evil version [I]replace [/I] the real PC, played, of course, by the same player. That's always fun. The problem being, of course, that there are cliches you may not want to wander into with this scenario. "Evil duplicates" are pretty staple and you might not want to go down that road. One way of avoiding this would be to avoid the "evil" moniker. He's not "evil" so much as "different" - he killed his colleagues, but not out of malicious intent. He may have an evil alignment (and killing several people probably counts as an evil act), but you could define him more by his personality and outlook than by his alignment. Just a thought or five. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Help me build on this scenario idea
Top