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HELP ME build some monsters
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<blockquote data-quote="Michael Morris" data-source="post: 724203" data-attributes="member: 87"><p>For reference...</p><p></p><p><span style="font-size: 12px">Ball Lightning</span></p><p>Conjuration (Summoning) [Electricity]</p><p><strong>Level:</strong> Sor/Wiz 8, Shm 8, Red 7</p><p><strong>Components:</strong> V, S</p><p><strong>Casting Time:</strong> One Action</p><p><strong>Range:</strong> Close (25' + 5' / 2 levels)</p><p><strong>Effect:</strong> Ball Lightning</p><p><strong>Duration:</strong> Instantaneous</p><p><strong>Saving Throw:</strong> See Text</p><p><strong>Spell Resistance:</strong> See Text</p><p></p><p>You summon Ball Lightning, a volatile creature from the plane of Shun which can only last a couple of seconds on the prime material plane. You designate a point for it to appear within close range and all creatures within 10’ of that point are dealt 10d6 damage, reflex saving throw for half and SR to negate (if any). Unlike other summoned creatures the ball lightning does not wait to your next action to move, instead it immediately moves to attack a single foe of your choice within 60’. It has a +10 to hit and needs only make a touch attack. If it hits it deals 10d6 damage, fortitude save for half with no spell resistance allowed. It dissipates after this single attack.</p><p></p><p></p><p>Now, some notes.</p><ul> <li data-xf-list-type="ul"> I'll assume that the initial 10d6 damage is a property of the spell, but that discharge attack (which is fatal to the ball lightning) should be an ability of the creature. Hmm... Perhaps the creature is able to make this 10d6 discharge attack only once - killing itself in the process. The attack is touch range and occurs automatically on the creature that deals it's death blow. The ability to deal 10d6 damage on any attack, even a single one, makes it a bit more than CR 4.</li> <li data-xf-list-type="ul"> The creature is a fire elemental - electricity is part of red magic in the <em>Dusk</em> setting, and the only D&D elements associated with red magic are fire and earth. I don't think earth elementals shock people, therefore...</li> <li data-xf-list-type="ul"> All red creatures, but ball lightnings in particular, are known for being highly aggressive.</li> </ul><p>Otherwise, it's looking very good. Much better than I can do at least.</p></blockquote><p></p>
[QUOTE="Michael Morris, post: 724203, member: 87"] For reference... [size=3]Ball Lightning[/size] Conjuration (Summoning) [Electricity] [b]Level:[/b] Sor/Wiz 8, Shm 8, Red 7 [b]Components:[/b] V, S [b]Casting Time:[/b] One Action [b]Range:[/b] Close (25' + 5' / 2 levels) [b]Effect:[/b] Ball Lightning [b]Duration:[/b] Instantaneous [b]Saving Throw:[/b] See Text [b]Spell Resistance:[/b] See Text You summon Ball Lightning, a volatile creature from the plane of Shun which can only last a couple of seconds on the prime material plane. You designate a point for it to appear within close range and all creatures within 10’ of that point are dealt 10d6 damage, reflex saving throw for half and SR to negate (if any). Unlike other summoned creatures the ball lightning does not wait to your next action to move, instead it immediately moves to attack a single foe of your choice within 60’. It has a +10 to hit and needs only make a touch attack. If it hits it deals 10d6 damage, fortitude save for half with no spell resistance allowed. It dissipates after this single attack. Now, some notes. [list] [*] I'll assume that the initial 10d6 damage is a property of the spell, but that discharge attack (which is fatal to the ball lightning) should be an ability of the creature. Hmm... Perhaps the creature is able to make this 10d6 discharge attack only once - killing itself in the process. The attack is touch range and occurs automatically on the creature that deals it's death blow. The ability to deal 10d6 damage on any attack, even a single one, makes it a bit more than CR 4. [*] The creature is a fire elemental - electricity is part of red magic in the [i]Dusk[/i] setting, and the only D&D elements associated with red magic are fire and earth. I don't think earth elementals shock people, therefore... [*] All red creatures, but ball lightnings in particular, are known for being highly aggressive. [/list] Otherwise, it's looking very good. Much better than I can do at least. [/QUOTE]
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