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<blockquote data-quote="Lanefan" data-source="post: 7957444" data-attributes="member: 29398"><p>Same here - except I've never used xp-for-treasure. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>All three differ.</p><p></p><p>Your ratio differs from the analysis; yours is actually closer to what I'd expect. Mine differs from both in never having used xp-for-treasure. But for me the analysis is still relevant as were I to ever go to a xp-for-treasure system its in-depthness gives me a vague baseline as to what to expect.</p><p></p><p>As for comparing campaigns etc. within an edition or across editions, I've always found that using a by-adventure comparison works best as it filters out and ignores the variables of real time, session length/frequency, and so forth and thus gives a valid apples-to-apples measure.</p><p></p><p>And it's edition-agnostic: most D&D campaigns across all editions have been made up of reasonably discrete (and thus countable) adventures.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7957444, member: 29398"] Same here - except I've never used xp-for-treasure. :) All three differ. Your ratio differs from the analysis; yours is actually closer to what I'd expect. Mine differs from both in never having used xp-for-treasure. But for me the analysis is still relevant as were I to ever go to a xp-for-treasure system its in-depthness gives me a vague baseline as to what to expect. As for comparing campaigns etc. within an edition or across editions, I've always found that using a by-adventure comparison works best as it filters out and ignores the variables of real time, session length/frequency, and so forth and thus gives a valid apples-to-apples measure. And it's edition-agnostic: most D&D campaigns across all editions have been made up of reasonably discrete (and thus countable) adventures. [/QUOTE]
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