Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Character Builds & Optimization
Help me build the final fight of the adventure!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ravenheart" data-source="post: 5255486" data-attributes="member: 72088"><p>I just realized I won't have that much time to prepare for the game I'm running this Saturday and since it's supposedly the final fight/encounter of the adventure, I thought I'd give a shout out here on the forum for <strong>some assistance in building a truly magnificent finale for my players!</strong></p><p><strong></strong></p><p><strong></strong> </p><p>The party is <strong>level 6 and consists of 6 players + 1 CC</strong>. The target XP I'm thinking about using is somewhere between <strong>2800 - 3500 XP</strong> (no unspent dailies, a few surges, all have action points). This could be bumped as far as 4200 if one uses waves and allows for a milestone refresh mid-encounter.</p><p></p><p>A basic recap of the last session:</p><p>- Just moments ago, the party successfully retrieved the <em>Crystal Rose</em> (TM, =MacGuffin) from the <em>Sunken Garden</em> (TM) in the <em>Lost Valley</em> (TM).</p><p>- In the process the <em>Sunken Garden</em> (TM) collapsed, forcing the party to hastily flee to the shore of the <em>Lost Valley</em> (TM).</p><p>- As they try to catch their breath, they are ambushed by the BBEG and his troops who are also in search of the <em>Crstal Rose</em> (TM).</p><p></p><p>The encounter area is <strong>the beach of a shallow lake in a small valley</strong> in the middle of nowhere. Temperate vegetation and cliffs are abundant.</p><p></p><p>The <strong>BBEG is a customized elite halfing prowler</strong> with a dash of assassin sprinkled in. He is relying on a great deal of <strong>melee mooks</strong> to protect him.</p><p>A bunch of <strong>archers/sharpshooters</strong> are sure to accompany him, perhaps hanging back on cliff somewhere. The mooks should be <strong>humanoid</strong>, but not necessarily halflings.</p><p></p><p>The party consists of:</p><p>A <strong>Half-elf Bravura Warlord</strong> (charge & heal, highest AC, good defenses)</p><p>An <strong>Eladrin Illusionist Wizard</strong> (slight powergamer, decent melee, GotG and Sleep)</p><p>An <strong>Elven Hunter Ranger</strong> (tactical skirmisher, tertiary healer, mobility)</p><p>A <strong>Genasi Brutal Rogue</strong> (melee focused, high DPR, utility)</p><p>A <strong>Human Hybrid Swordmage/Infernalock</strong> (flexible, hippogriff mount, catch-22)</p><p>A <strong>Warforged Hybrid Battlemind/Warden</strong> (multimarker, durable, semi-controllery)</p><p></p><p>Now, the premiss of the fight is that the BBEG tries to capture the Crystal Rose (TM) and rid himself of the PCs. He could try to bargain with the PCs first, but has no intention of keeping his promises (the PCs are to dangerous to be left alive). The PCs have good reason to mistrust the BBEG (they thought he was an ally) and might try to take him alive so that he could face justice. If things start to look hairy for the BBEG and his troops, he'll retreat hastily (if possible).</p><p></p><p>So... now I spent a whole lot of time writing this post, but this is honestly the easy part in my mind. My brain constantly switches itself off as soon as I try to shape this into a coherent encounter. That's why I need your help, ENWorlders! <strong>Please, help me make this awesome!</strong></p><p></p><p>tl;dr - check the bolded parts, help me build an encounter based on that!</p><p></p><p>EDIT: Almost forgot - I use Gaming Paper! Just FYI.</p></blockquote><p></p>
[QUOTE="ravenheart, post: 5255486, member: 72088"] I just realized I won't have that much time to prepare for the game I'm running this Saturday and since it's supposedly the final fight/encounter of the adventure, I thought I'd give a shout out here on the forum for [B]some assistance in building a truly magnificent finale for my players! [/B] The party is [B]level 6 and consists of 6 players + 1 CC[/B]. The target XP I'm thinking about using is somewhere between [B]2800 - 3500 XP[/B] (no unspent dailies, a few surges, all have action points). This could be bumped as far as 4200 if one uses waves and allows for a milestone refresh mid-encounter. A basic recap of the last session: - Just moments ago, the party successfully retrieved the [I]Crystal Rose[/I] (TM, =MacGuffin) from the [I]Sunken Garden[/I] (TM) in the [I]Lost Valley[/I] (TM). - In the process the [I]Sunken Garden[/I] (TM) collapsed, forcing the party to hastily flee to the shore of the [I]Lost Valley[/I] (TM). - As they try to catch their breath, they are ambushed by the BBEG and his troops who are also in search of the [I]Crstal Rose[/I] (TM). The encounter area is [B]the beach of a shallow lake in a small valley[/B] in the middle of nowhere. Temperate vegetation and cliffs are abundant. The [B]BBEG is a customized elite halfing prowler[/B] with a dash of assassin sprinkled in. He is relying on a great deal of [B]melee mooks[/B] to protect him. A bunch of [B]archers/sharpshooters[/B] are sure to accompany him, perhaps hanging back on cliff somewhere. The mooks should be [B]humanoid[/B], but not necessarily halflings. The party consists of: A [B]Half-elf Bravura Warlord[/B] (charge & heal, highest AC, good defenses) An [B]Eladrin Illusionist Wizard[/B] (slight powergamer, decent melee, GotG and Sleep) An [B]Elven Hunter Ranger[/B] (tactical skirmisher, tertiary healer, mobility) A [B]Genasi Brutal Rogue[/B] (melee focused, high DPR, utility) A [B]Human Hybrid Swordmage/Infernalock[/B] (flexible, hippogriff mount, catch-22) A [B]Warforged Hybrid Battlemind/Warden[/B] (multimarker, durable, semi-controllery) Now, the premiss of the fight is that the BBEG tries to capture the Crystal Rose (TM) and rid himself of the PCs. He could try to bargain with the PCs first, but has no intention of keeping his promises (the PCs are to dangerous to be left alive). The PCs have good reason to mistrust the BBEG (they thought he was an ally) and might try to take him alive so that he could face justice. If things start to look hairy for the BBEG and his troops, he'll retreat hastily (if possible). So... now I spent a whole lot of time writing this post, but this is honestly the easy part in my mind. My brain constantly switches itself off as soon as I try to shape this into a coherent encounter. That's why I need your help, ENWorlders! [B]Please, help me make this awesome![/B] tl;dr - check the bolded parts, help me build an encounter based on that! EDIT: Almost forgot - I use Gaming Paper! Just FYI. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Help me build the final fight of the adventure!
Top