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Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
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<blockquote data-quote="Turtlejay" data-source="post: 4997902" data-attributes="member: 70267"><p>Mundane items are no cost, if i remember correctly. Honestly I'd ditch the bridle unless you are planning on using it in combat, 840 gp is a lot to spend for some RP time with a horse.</p><p></p><p>Not really digging your method here, I'd stick to raw. Your 6th level is a +2 basically flavorless item, perfect to boost AC or FRW depending on what you think needs the most work. The only 5th level neck item is the Cape of the Mountebank, so if you want it, take it and bet a 4th level sword. Otherwise I'd browse swords and see what strikes your fancy at that level. If you are stuck on vicious, then don't use up a slot to get it, use your gp since it is only a 2nd level item.</p><p></p><p>You're overthinking things a bit. The three granted items set you up to not suck (AC, FRW, To-hit) and the remaining gold helps round you out.</p><p></p><p>Jay</p></blockquote><p></p>
[QUOTE="Turtlejay, post: 4997902, member: 70267"] Mundane items are no cost, if i remember correctly. Honestly I'd ditch the bridle unless you are planning on using it in combat, 840 gp is a lot to spend for some RP time with a horse. Not really digging your method here, I'd stick to raw. Your 6th level is a +2 basically flavorless item, perfect to boost AC or FRW depending on what you think needs the most work. The only 5th level neck item is the Cape of the Mountebank, so if you want it, take it and bet a 4th level sword. Otherwise I'd browse swords and see what strikes your fancy at that level. If you are stuck on vicious, then don't use up a slot to get it, use your gp since it is only a 2nd level item. You're overthinking things a bit. The three granted items set you up to not suck (AC, FRW, To-hit) and the remaining gold helps round you out. Jay [/QUOTE]
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Help me buy magic items
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