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Help me challenge my 12th level party with hobgobolins!
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<blockquote data-quote="Lord Zardoz" data-source="post: 3043631" data-attributes="member: 704"><p>Some decent ideas, Gold Roger. Though it sounds like your particular brand of Hobgoblins have forehead ridges, and use Bat'leths. Nothing wrong with it, but its not my particular flavor of Hobgoblin.</p><p></p><p>Numerous Bards wont quite work, since Morale bonus's do not stack (unless I am mistaken).</p><p></p><p>I do suggest having at least one of the leaders being a 10th level Expert Tactitian (Prestige class from the Dragonlance Campaign Setting, would probably be Fighter 5, ExT 10). Have him hang back or otherwise benefit from protection, and he can give a +4 morale bonus to hit and damage to those fighting within 30 feet of him. Throw in the Direct Troops ability for an additional +2 Competence bonus to hit, and a Prayer spell for +1 luck bonus to hit and damage, and you can have every Archer within 30 feet of this guy attacking at +7 to hit and +5 to damage. I am sure you can find some magic items to further enhance these effects.</p><p></p><p>If you can work out a reasonable way for him to be in melee range of the players without being slaughtered on sight, you can do some scary damage (I would use a contingency Teleport keyed to Hp, circumstances permitting).</p><p></p><p>Another dragonlance specific thing that may work for you is that if you can also throw in some Baaz Draconian mercenaries, you might also be able to forcibly disarm the players as they kill the Baaz.</p><p></p><p>END COMMUNICATION</p></blockquote><p></p>
[QUOTE="Lord Zardoz, post: 3043631, member: 704"] Some decent ideas, Gold Roger. Though it sounds like your particular brand of Hobgoblins have forehead ridges, and use Bat'leths. Nothing wrong with it, but its not my particular flavor of Hobgoblin. Numerous Bards wont quite work, since Morale bonus's do not stack (unless I am mistaken). I do suggest having at least one of the leaders being a 10th level Expert Tactitian (Prestige class from the Dragonlance Campaign Setting, would probably be Fighter 5, ExT 10). Have him hang back or otherwise benefit from protection, and he can give a +4 morale bonus to hit and damage to those fighting within 30 feet of him. Throw in the Direct Troops ability for an additional +2 Competence bonus to hit, and a Prayer spell for +1 luck bonus to hit and damage, and you can have every Archer within 30 feet of this guy attacking at +7 to hit and +5 to damage. I am sure you can find some magic items to further enhance these effects. If you can work out a reasonable way for him to be in melee range of the players without being slaughtered on sight, you can do some scary damage (I would use a contingency Teleport keyed to Hp, circumstances permitting). Another dragonlance specific thing that may work for you is that if you can also throw in some Baaz Draconian mercenaries, you might also be able to forcibly disarm the players as they kill the Baaz. END COMMUNICATION [/QUOTE]
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Help me challenge my 12th level party with hobgobolins!
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