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<blockquote data-quote="+5 Keyboard!" data-source="post: 3256239" data-attributes="member: 48586"><p>Sorry, Darklone, you don't get to draw weapons and make attacks on AOO's. This is what your quoting from the PHB weapon section on ranged weapons, right?</p><p></p><p><em>Projectile weapons use ammunition: arrows (for bows), bolts (for crossbows), or sling bullets (for slings). When using a bow, a character can draw ammunition as a free action; crossbows and slings require an action for reloading. Generally speaking, ammunition that hits its target is destroyed or rendered useless, while normal ammunition that misses has a 50% chance of being destroyed or lost.</em></p><p></p><p>What this means is that the normal rule for having to use a move action to draw a stored item, does not apply when using a bow to attack <strong>on your turn</strong>. The archer combines the draw and fire movement is all.</p><p></p><p>This is why you don't ever hear of archers suddenly yanking arrows out of quivers and stabbing everyone that provokes an AOO around them.</p><p></p><p>In my personal experience I've seen ONE guy actually take Close Quarter Fighting because he was building a grappling expert fighter. I doubt very much most players with fighters take that feat as "normal" run of the mill fighter stuff. It's a wasted feat if you're not actually focusing on that kind of fighting style. </p><p></p><p>Funny thing... I use grapple attacks on my gaming group <strong> A LOT</strong>, yet after 6 years of gaming with me and getting their asses handed to them everytime they face a big, hungry monster that likes to pick their characters up and munch on them, that single player was the FIRST to actually take that feat.</p><p></p><p><strong>EDIT:</strong> I just noticed you're from Germany, Darklone. What part? A fellow writer I collaborated with on a 3-part arc that starts in <em>Dungeon</em> next month lives south of Frankfurt. Know a gamer named Tom Ganz?</p></blockquote><p></p>
[QUOTE="+5 Keyboard!, post: 3256239, member: 48586"] Sorry, Darklone, you don't get to draw weapons and make attacks on AOO's. This is what your quoting from the PHB weapon section on ranged weapons, right? [i]Projectile weapons use ammunition: arrows (for bows), bolts (for crossbows), or sling bullets (for slings). When using a bow, a character can draw ammunition as a free action; crossbows and slings require an action for reloading. Generally speaking, ammunition that hits its target is destroyed or rendered useless, while normal ammunition that misses has a 50% chance of being destroyed or lost.[/i] What this means is that the normal rule for having to use a move action to draw a stored item, does not apply when using a bow to attack [b]on your turn[/b]. The archer combines the draw and fire movement is all. This is why you don't ever hear of archers suddenly yanking arrows out of quivers and stabbing everyone that provokes an AOO around them. In my personal experience I've seen ONE guy actually take Close Quarter Fighting because he was building a grappling expert fighter. I doubt very much most players with fighters take that feat as "normal" run of the mill fighter stuff. It's a wasted feat if you're not actually focusing on that kind of fighting style. Funny thing... I use grapple attacks on my gaming group [b] A LOT[/b], yet after 6 years of gaming with me and getting their asses handed to them everytime they face a big, hungry monster that likes to pick their characters up and munch on them, that single player was the FIRST to actually take that feat. [b]EDIT:[/b] I just noticed you're from Germany, Darklone. What part? A fellow writer I collaborated with on a 3-part arc that starts in [i]Dungeon[/i] next month lives south of Frankfurt. Know a gamer named Tom Ganz? [/QUOTE]
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