D&D 4E Help me convert a character to 4E

Wolfwood2

Explorer
Concentrating mainly on keeping the overall concept, of course. This character has been through rebuilds before. He started life as a sorcerer in the World's Largest Dungeon, then I turned him into a Beguiler when a reincarnation gave me an excuse. Indications are that the campaign will switch to 4E when we all take off on a Spelljamming ship.

Name: Cade Thornpuller
Race: Halfling
Class: Beguiler 9 (currently)
Alignment/Personality: Chaotic good with an emphasis on the chaotic. Cade is a somewhat insane loose cannon who hates to tell the truth when a lie will do. He's virtually incapable of sticking to a plan. His defining character quote would be, "Too far? Oh, I can push it farther than that!"

As I mention above, Cade started life as a Sorcerer. I rebuilt him as a Beguiler when an in-game rationale presented itself. Of course it pained me to have to switch his charisma and intelligence scores around because he's always been very charming, but I figured lots of ranks in Bluff and Diplomacy (plus having access to the Glibness spell) made up for it.

What I consider his character defining traits:
- As a Sorcerer, he was always very fond of the Fireball spell. (It pained me to give it up when he became a Beguiler.)
- As both a Sorcerer and a Beguiler, he's made extensive use of Charm Monster.
- I've always pushed a 'Fey Heritage' angle with Cade, even going so far as to take the feat when I made him into a Beguiler.
- He uses the Bluff skill extensively.
- He's used the Invisibility spell extensively.
- He's had a lot of success with Silent Image.
- He has a spider familiar that he found as an egg in WLD. (As a beguiler, I used the Obtain Familiar feat to let him keep it.)

His current stats are:
Strength 8; Dexterity 16; Constitution 12; Intelligence 20; Wisdom 7; Charisma 10

Of these, the only really sacred cow is the low Wisdom score. It's become a character defining thing for him. I anticipate being able to switch around the others as needed, and retroactively get the other halfling bonus stat and extra two +1s to stats that I would have gotten for him under 4E rules. (Yes, I know how useful Wisdom is for 4E wizards. Building around that is the challenge here.)

I'm looking to rebuild him as a level 10 something, most likely a Wizard. Fey Pact Warlock is another option, but that would leave the group without a Controller and miss out on wizard utility spells like Invisibility. Bluff is a must-have as a trained skill (and likely skill focus bluff), so I'm thinking of having him take the Fey Pact Warlock multiclass feat.

Other thoughts are to maybe switch around Dexterity and Charisma to boost Will Defense and Bluff, but that leaves him without anything good for Implement Mastery.

What powers are best for this guy? What feats? What paragon path should I shoot him towards? Is it possible to be a semi-decent controller with Warlock?
 

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I'm at work so I can't really make up a full character for you, but I can give you some suggestions:

Firstly, I would recommend going multiclass with this character. Fae-lock with wizard multi or wizard with fae-lock multi works very well. Fae-lock powers mostly have a bonus effect that keys off your Int modifier, and wizard's really only need Int (no secondary stat needed).

My favorite stat bracket is the 16/16/13/10/10/8. Make him a fae-lock halfling, he'd have:

Str 10
Con 13
Dex 12
Int 16
Wis 8
Cha 18

You could do the same thing as a wizard, but flip the Int and Cha. If you go wizard I'd recommend switching dex and con and going Wand as your speciality implement. Both warlocks and wizards can use wands, so you get one implement for both class's powers and can make use of the dex bonus you get from wand specialization.

If you go fae-lock as the main class you can easily sub in an invisibility utility power with the level 8 power swap feat. Or, you can just not worry about it. With the warlock's concealment if you move 3 in a turn, take feat training: stealth and just make stealth checks to pass as your "invisibility". (You might want to think about switching Dex and Con in that case too, for the bonus to Stealth. Also, there's a warlock utility that gives a bonus to stealth checks.)

If you go wizard, well, there's lots and lots of different ways you could go with it. There's even a couple good wizard feats that require Cha (Spell Focus in paragon tier, for example).

Hope that helps!
 

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