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Help Me Convice Someone D&D Isn't Evil
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<blockquote data-quote="Alzrius" data-source="post: 509187" data-attributes="member: 8461"><p>I agree with what Mark said. The nature of D&D shouldn't be the point of contention with her. Don't play her game, make her play yours.</p><p></p><p>My advice to you: she approved the club in its basic form. Meet and play D&D anyway, just don't tell her or let it come to her attention. You may want to wait a while until her focus is off of you though, just to be safe. </p><p></p><p>Be prepared for if you get caught. Its not likely this will happen if you play it right, but if you spread the word too widely or if some butt-kisser tells her, be ready. For one thing, instead of D&D, play with other D20 games, so you can honestly say you aren't playing D&D. Also, go online, and find studies that show that roleplaying doesn't cause problems of any sort, and even encourages good behavior. </p><p></p><p>This may seem pointless, as all the evidence in the world won't convince someone who isn't going to listen, but what you're preparing for isn't to try and convince her; its for when you appeal to a higher authority. If you get caught playing D&D, she'll try and shut you down and maybe even levelling some punishments at you. You're only choice then will be to take it right to the principal (or, heavens forbid, some higher source of authority). When that happens, be ready. Have the necessary evidence that D&D doesn't cause behavior problems, point out that the AP is being irrational and ignorant. But most importantly of all, be calm, respectful, and polite when you do so. You'll be arguing from a position of weakness, since any authority will automatically give more credence to her than you, so you have to tread lightly. If you're some red-faced angry kid, they won't rule for you no matter how in the right you are.</p><p></p><p>You're in for an uphill battle, and the results are uncertain (but not in your favor). Game at school as long as you can without being noticed, and prepare for the (probably) inevitable showdown. You just might get lucky and win out in the end.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 509187, member: 8461"] I agree with what Mark said. The nature of D&D shouldn't be the point of contention with her. Don't play her game, make her play yours. My advice to you: she approved the club in its basic form. Meet and play D&D anyway, just don't tell her or let it come to her attention. You may want to wait a while until her focus is off of you though, just to be safe. Be prepared for if you get caught. Its not likely this will happen if you play it right, but if you spread the word too widely or if some butt-kisser tells her, be ready. For one thing, instead of D&D, play with other D20 games, so you can honestly say you aren't playing D&D. Also, go online, and find studies that show that roleplaying doesn't cause problems of any sort, and even encourages good behavior. This may seem pointless, as all the evidence in the world won't convince someone who isn't going to listen, but what you're preparing for isn't to try and convince her; its for when you appeal to a higher authority. If you get caught playing D&D, she'll try and shut you down and maybe even levelling some punishments at you. You're only choice then will be to take it right to the principal (or, heavens forbid, some higher source of authority). When that happens, be ready. Have the necessary evidence that D&D doesn't cause behavior problems, point out that the AP is being irrational and ignorant. But most importantly of all, be calm, respectful, and polite when you do so. You'll be arguing from a position of weakness, since any authority will automatically give more credence to her than you, so you have to tread lightly. If you're some red-faced angry kid, they won't rule for you no matter how in the right you are. You're in for an uphill battle, and the results are uncertain (but not in your favor). Game at school as long as you can without being noticed, and prepare for the (probably) inevitable showdown. You just might get lucky and win out in the end. [/QUOTE]
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