One of the players in my game wants to make a monk/cleric multiclass and eventually go sacred fist if the DM lets us pull PrC from out of core.
Anyway, my DM seems to think that monks are broken beyond a shadow of a doubt. I'm on the player's side as I know monks aren't broken, but the DM seems to think he'll hit harder/more or be more op than the druid in the party. I've tried explaining the Barbarian will hit harder and more often and the Druid will be far more versatile than this character (loss of the caster levels hurts in the long run), but he doesn't seem to believe us, saying things like "I've got stunning fist guard this game, so don't be abusing it!" (and he's not even letting the poor guy get ability focus[SF]) and saying monks are the best class at low levels.
How can I convince the DM that monks really aren't God's gift to gaming?
Anyway, my DM seems to think that monks are broken beyond a shadow of a doubt. I'm on the player's side as I know monks aren't broken, but the DM seems to think he'll hit harder/more or be more op than the druid in the party. I've tried explaining the Barbarian will hit harder and more often and the Druid will be far more versatile than this character (loss of the caster levels hurts in the long run), but he doesn't seem to believe us, saying things like "I've got stunning fist guard this game, so don't be abusing it!" (and he's not even letting the poor guy get ability focus[SF]) and saying monks are the best class at low levels.
How can I convince the DM that monks really aren't God's gift to gaming?