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Help me convince my players that the Cleric is cool
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<blockquote data-quote="Trainz" data-source="post: 1703693" data-attributes="member: 2122"><p>...</p><p> </p><p> You are extrapolating a lot from little. </p><p> </p><p> My players trust in me to give them a fun game. I have never failed them.</p><p> </p><p> That's the bottom line.</p><p> </p><p> Wow. Bold statements. Are you vulnerable to fire and acid, tall, ugly, and can regrow severed body parts ?</p><p> </p><p> Was beginning to wonder...</p><p> </p><p> I am glad I could assist in this. Thank you.</p><p> </p><p> You must be thinking that I am an absolutely despecable person. If so, I am sorry.</p><p> </p><p> I have from time to time in the past. I don't like doing this. I certainly don't want to for this campaign.</p><p> </p><p> They always have. You seem to have a hard time accepting this.</p><p> </p><p> You stated earlier (or someone else did) that a successful game session is accomplished through the collaboration of all participants, players AND DM. I absolutely accept this.</p><p> </p><p> Someone (maybe you) stated that the DM should modify his adventure to please the player's desires. Fine. What about the other way around ? We just established that BOTH PARTIES need to do their share.</p><p> </p><p> This implies that while the players are in their right to expect that the DM will forge his campaign so that the players can play with their toys, so the players must allow themselves some adaptation to the DM's game so that he can further the session in whatever web he has prepared for them.</p><p> </p><p> It goes both ways you know. Collaboration. The DM is certainly not the player's slave, answering their every fantasy, throwing away all he has planned and prepared. The DM has also his toys, and the players must allow him to play with them too. The secret is in not overdoing it on both sides.</p><p> </p><p> You might feel that asking ONE player, ANYONE, to play a specific character is, in fact, overdoing it on the DM's side. Well, that's your opinion, and we could discuss it ad nauseam, what good would it serve ? You certainly have made your views quite clear. Need we hijack this thread more ? For what purpose ? Burst my balloon ?</p><p> </p><p> Certainly, I'm sure you're a more caring and gentle person than that. You see, you may give me little credit, but I personally think that you're a very interesting and enlightened individual, although you do seem quick to jump the gun on me based on a few lines on a message board.</p></blockquote><p></p>
[QUOTE="Trainz, post: 1703693, member: 2122"] ... You are extrapolating a lot from little. My players trust in me to give them a fun game. I have never failed them. That's the bottom line. Wow. Bold statements. Are you vulnerable to fire and acid, tall, ugly, and can regrow severed body parts ? Was beginning to wonder... I am glad I could assist in this. Thank you. You must be thinking that I am an absolutely despecable person. If so, I am sorry. I have from time to time in the past. I don't like doing this. I certainly don't want to for this campaign. They always have. You seem to have a hard time accepting this. You stated earlier (or someone else did) that a successful game session is accomplished through the collaboration of all participants, players AND DM. I absolutely accept this. Someone (maybe you) stated that the DM should modify his adventure to please the player's desires. Fine. What about the other way around ? We just established that BOTH PARTIES need to do their share. This implies that while the players are in their right to expect that the DM will forge his campaign so that the players can play with their toys, so the players must allow themselves some adaptation to the DM's game so that he can further the session in whatever web he has prepared for them. It goes both ways you know. Collaboration. The DM is certainly not the player's slave, answering their every fantasy, throwing away all he has planned and prepared. The DM has also his toys, and the players must allow him to play with them too. The secret is in not overdoing it on both sides. You might feel that asking ONE player, ANYONE, to play a specific character is, in fact, overdoing it on the DM's side. Well, that's your opinion, and we could discuss it ad nauseam, what good would it serve ? You certainly have made your views quite clear. Need we hijack this thread more ? For what purpose ? Burst my balloon ? Certainly, I'm sure you're a more caring and gentle person than that. You see, you may give me little credit, but I personally think that you're a very interesting and enlightened individual, although you do seem quick to jump the gun on me based on a few lines on a message board. [/QUOTE]
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