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Help me convince my players to wear heavy armor.
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<blockquote data-quote="Satori" data-source="post: 3067929" data-attributes="member: 37233"><p>You need to include more cool looking NPCs into your campaign that use wicked looking Full Plate. Give them an impossible AC and play up how immovable and impenetrable they are.</p><p></p><p><img src="http://incolor.inetnebr.com/legato/Art%20Scans/Black-Knight.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><img src="http://www.messageboard.mithrilkeep.com/adr/images/classes/Anti-Paladin.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Alternatively, I like the idea of making Full Plate and/or Heavy Shields the equivalent of "Two Handed Weapons" in terms of using Combat Expertise.</p><p></p><p>i.e. You gain +2 AC per point of BAB you sacrifice. </p><p></p><p>This should ALSO apply for Fighting Defensively and/or Total Defense.</p><p></p><p>The way I see it, players will want to wear Full Plate and/or Tower Shields because they want to be REALLY hard to hit...therefore, give them what they want.</p><p></p><p>A 5th level fighter with Full Plate and a Tower Shield can have an AC of 32 (8 AC + 4 Shield + 10 for sacrificing 5 points of BAB with Combat Expertise) without any magical enhancements. </p><p></p><p>Is this a really high AC? For fifth level, YES! But is it overpowering? Not really. The PC will rarely ever get hit in melee, but his attacks will rarely hit either. He'll do what he was designed to do...stand there and survive the brunt of melee while the flimsier PCs shower death from behind.</p><p></p><p>To compete with that, a "Dex Based Fighter" would have to be unarmored and have an ungodly Dexterity...which just isn't achievable at 5th level.</p><p></p><p>Just a thought.</p></blockquote><p></p>
[QUOTE="Satori, post: 3067929, member: 37233"] You need to include more cool looking NPCs into your campaign that use wicked looking Full Plate. Give them an impossible AC and play up how immovable and impenetrable they are. [IMG]http://incolor.inetnebr.com/legato/Art%20Scans/Black-Knight.jpg[/IMG] [IMG]http://www.messageboard.mithrilkeep.com/adr/images/classes/Anti-Paladin.gif[/img] Alternatively, I like the idea of making Full Plate and/or Heavy Shields the equivalent of "Two Handed Weapons" in terms of using Combat Expertise. i.e. You gain +2 AC per point of BAB you sacrifice. This should ALSO apply for Fighting Defensively and/or Total Defense. The way I see it, players will want to wear Full Plate and/or Tower Shields because they want to be REALLY hard to hit...therefore, give them what they want. A 5th level fighter with Full Plate and a Tower Shield can have an AC of 32 (8 AC + 4 Shield + 10 for sacrificing 5 points of BAB with Combat Expertise) without any magical enhancements. Is this a really high AC? For fifth level, YES! But is it overpowering? Not really. The PC will rarely ever get hit in melee, but his attacks will rarely hit either. He'll do what he was designed to do...stand there and survive the brunt of melee while the flimsier PCs shower death from behind. To compete with that, a "Dex Based Fighter" would have to be unarmored and have an ungodly Dexterity...which just isn't achievable at 5th level. Just a thought. [/QUOTE]
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