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<blockquote data-quote="mythusmage" data-source="post: 2122315" data-attributes="member: 571"><p><strong>Game Dimension</strong></p><p></p><p>This shop features games. Ordinary and fantastical. Games on all subjects and styles of play. There are board games, miniature games, even roleplaying.</p><p></p><p>And not just ordinary games.</p><p></p><p>There are rule books where whatever you write in the margins is incorporated into the text when next you peruse the volume. There are game boards that change with the seasons, and with the time of day. There are RPGs where the player does become the character.</p><p></p><p><strong>Days of the God-Kings</strong> is one such game. In it the players become people living in an ancient bronze age world dealing with the trials and tribulations of history and legend. In a typical hour's session their characters are born, grow up, have families, and die. All the while dealing with matters dire and creatures abhorrent. And it can be a continuing story, with the players changing history and legend itself as the years progress. (Though it must be pointed out that DotG-K does not change the real world. At least nobody's shown that it does. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p></blockquote><p></p>
[QUOTE="mythusmage, post: 2122315, member: 571"] [b]Game Dimension[/b] This shop features games. Ordinary and fantastical. Games on all subjects and styles of play. There are board games, miniature games, even roleplaying. And not just ordinary games. There are rule books where whatever you write in the margins is incorporated into the text when next you peruse the volume. There are game boards that change with the seasons, and with the time of day. There are RPGs where the player does become the character. [b]Days of the God-Kings[/b] is one such game. In it the players become people living in an ancient bronze age world dealing with the trials and tribulations of history and legend. In a typical hour's session their characters are born, grow up, have families, and die. All the while dealing with matters dire and creatures abhorrent. And it can be a continuing story, with the players changing history and legend itself as the years progress. (Though it must be pointed out that DotG-K does not change the real world. At least nobody's shown that it does. :) ) [/QUOTE]
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