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Help me create a skill challenge: Getting into the zombie mall
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<blockquote data-quote="Kestrel" data-source="post: 4936489" data-attributes="member: 384"><p>Here's another part of the session that I came up with today:</p><p></p><p>Destroying the Mall</p><p></p><p>You must drive the propane truck into the garage, next to the boiler room, without stalling out or getting overwhelmed by zombies.</p><p></p><p>There are three parts to the challenge. </p><p></p><p>1) You must get the truck running, sneak and repair the truck or defend the truck while repair it.</p><p>2) Drive the truck to the Garage, while the zombies try to overwhelm it and crash it. Defend, Assist, or Drive.</p><p>3) The security gate to the Garage is locked. You either have to open the gate or crash through it. Opening the gate without destroying it allows you to close it behind you.</p><p></p><p></p><p>Part 1-Fixing the truck.</p><p></p><p>4 successes before 3 failures. </p><p>Victory: You get the truck started and begin driving towards the sublevel parking garage. Defeat: Combat Encounter starts. Zombies surge the truck and try to force their way through barricades.</p><p>Skills: Stealth and Thievery.</p><p></p><p>Stealth: Moderate DC (1 Success, Max 2)</p><p>You hide, keeping the zombies from noticing you in the truck.</p><p>Failure: Mark a failure. You are noticed by a zombie, he has not been noticed by others yet.</p><p></p><p>Thievery: Hard DC (1 Success, Max 3)</p><p>Failure: Mark a failure. You fail to get the truck started, but it makes noise. Zombies begin to file closer to the truck.</p><p></p><p>Creative uses of other skills can add to these checks. If combat breaks out, the zombies will attack. To get the truck started, you must succeed at the thievery checks.</p><p></p><p>Part 2- Driving the Truck</p><p>Complexity 4: 10 successes before 3 failures.</p><p>Victory: The truck makes it to security parking gate.</p><p>Failure: Truck crashes. Have to leave it behind and fight the big boss without a big propane bomb.</p><p></p><p>The way this challenge will play is that you have choice to drive, assist, or fighting the horde.</p><p></p><p>Driving: Hard Difficulty-Any skill or stat can be used with a descriptor, but repeated use of the same skill drives up DC +1. These checks are only ones that can give Successes for Victory</p><p></p><p>Assistance: Easy Difficulty- Gives +2 to next driving check. Failure gives -2 to next check. Repeated use of same skill gives +1 DC.</p><p></p><p>Fighting the Horde: Whenever there is a failure on the driving test, a zombie climbs up on the truck. When the third zombie gets on the truck, it crashes. If you choose to fight, make an attack (any attack power or basic attack), if you are successful, the zombie is knocked off the truck and a failure is removed. If you miss, you miss. Encounter powers gain a +1 to attack roll. Daily powers gain a +3 attack.</p><p></p><p></p><p>Part 3- Opening the gate</p><p>Complexity: 4 successes before 3 failures</p><p>Victory: Gate is opened for truck, but closed before zombies get in.</p><p>Defeat: You cannot get the gate open. Your options are to crash the truck through or climb through to fight big bad without propane bomb.</p><p>Before this challenge begins, assuming the pc’s still have the truck, they can simply choose to drive the truck through the gate. Make a +8 vs AC attack on each person in truck, for 2d8+3 damage. The downside is that the zombies will follow them into the garage, making escape difficult.</p><p></p><p>Skills: Thievery, Athletics, both Hard DCs. Do not increase DC for repeated use.</p><p>Other skills can assist, giving +2/-2 per normal. +1 dc for using same skill repeatedly.</p><p></p><p>While this challenge is ongoing, a combat encounter is going on. A skill check for the challenge takes a standard action.</p></blockquote><p></p>
[QUOTE="Kestrel, post: 4936489, member: 384"] Here's another part of the session that I came up with today: Destroying the Mall You must drive the propane truck into the garage, next to the boiler room, without stalling out or getting overwhelmed by zombies. There are three parts to the challenge. 1) You must get the truck running, sneak and repair the truck or defend the truck while repair it. 2) Drive the truck to the Garage, while the zombies try to overwhelm it and crash it. Defend, Assist, or Drive. 3) The security gate to the Garage is locked. You either have to open the gate or crash through it. Opening the gate without destroying it allows you to close it behind you. Part 1-Fixing the truck. 4 successes before 3 failures. Victory: You get the truck started and begin driving towards the sublevel parking garage. Defeat: Combat Encounter starts. Zombies surge the truck and try to force their way through barricades. Skills: Stealth and Thievery. Stealth: Moderate DC (1 Success, Max 2) You hide, keeping the zombies from noticing you in the truck. Failure: Mark a failure. You are noticed by a zombie, he has not been noticed by others yet. Thievery: Hard DC (1 Success, Max 3) Failure: Mark a failure. You fail to get the truck started, but it makes noise. Zombies begin to file closer to the truck. Creative uses of other skills can add to these checks. If combat breaks out, the zombies will attack. To get the truck started, you must succeed at the thievery checks. Part 2- Driving the Truck Complexity 4: 10 successes before 3 failures. Victory: The truck makes it to security parking gate. Failure: Truck crashes. Have to leave it behind and fight the big boss without a big propane bomb. The way this challenge will play is that you have choice to drive, assist, or fighting the horde. Driving: Hard Difficulty-Any skill or stat can be used with a descriptor, but repeated use of the same skill drives up DC +1. These checks are only ones that can give Successes for Victory Assistance: Easy Difficulty- Gives +2 to next driving check. Failure gives -2 to next check. Repeated use of same skill gives +1 DC. Fighting the Horde: Whenever there is a failure on the driving test, a zombie climbs up on the truck. When the third zombie gets on the truck, it crashes. If you choose to fight, make an attack (any attack power or basic attack), if you are successful, the zombie is knocked off the truck and a failure is removed. If you miss, you miss. Encounter powers gain a +1 to attack roll. Daily powers gain a +3 attack. Part 3- Opening the gate Complexity: 4 successes before 3 failures Victory: Gate is opened for truck, but closed before zombies get in. Defeat: You cannot get the gate open. Your options are to crash the truck through or climb through to fight big bad without propane bomb. Before this challenge begins, assuming the pc’s still have the truck, they can simply choose to drive the truck through the gate. Make a +8 vs AC attack on each person in truck, for 2d8+3 damage. The downside is that the zombies will follow them into the garage, making escape difficult. Skills: Thievery, Athletics, both Hard DCs. Do not increase DC for repeated use. Other skills can assist, giving +2/-2 per normal. +1 dc for using same skill repeatedly. While this challenge is ongoing, a combat encounter is going on. A skill check for the challenge takes a standard action. [/QUOTE]
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Help me create a skill challenge: Getting into the zombie mall
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