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Help me decide what superhero rpg to play
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<blockquote data-quote="Silvercat Moonpaw" data-source="post: 5093239" data-attributes="member: 46652"><p>The D20 aspect has already been mentioned. When D&D is popular that you can generally count on people having started with it M&M provides them with a relatively easy transition.</p><p></p><p>Also M&M has a lot of support, both from its parent company and third party publishers. People like support because it means something they don't have to come up with on their own. (As well as for some people like me it means something to read as we actually use RPGs more as reading material.) Plus wider use of the name means more chances for someone to come across it in a random search of a PDF site or more chances for a book seller to have picked it up. For some people they may not really be <em>aware</em> that other systems exist.</p><p></p><p>You may be mentioning the issue right there: logic. M&M is design at default for illogical types of superheroes. One sentiment I read on the M&M foums is "M&M isn't about phsyics. M&M is about tying physics to a chair while you fly around shooting laser beams from your eyes."</p><p></p><p>Does that help? Or is it some other aspect? From my point of view I've never had a problem "get"ing a system like I think you're saying you have. It kind of confuses me as to what there is to "get".</p></blockquote><p></p>
[QUOTE="Silvercat Moonpaw, post: 5093239, member: 46652"] The D20 aspect has already been mentioned. When D&D is popular that you can generally count on people having started with it M&M provides them with a relatively easy transition. Also M&M has a lot of support, both from its parent company and third party publishers. People like support because it means something they don't have to come up with on their own. (As well as for some people like me it means something to read as we actually use RPGs more as reading material.) Plus wider use of the name means more chances for someone to come across it in a random search of a PDF site or more chances for a book seller to have picked it up. For some people they may not really be [i]aware[/i] that other systems exist. You may be mentioning the issue right there: logic. M&M is design at default for illogical types of superheroes. One sentiment I read on the M&M foums is "M&M isn't about phsyics. M&M is about tying physics to a chair while you fly around shooting laser beams from your eyes." Does that help? Or is it some other aspect? From my point of view I've never had a problem "get"ing a system like I think you're saying you have. It kind of confuses me as to what there is to "get". [/QUOTE]
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