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Help me defend a pass. (My players go away!)
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<blockquote data-quote="Crass" data-source="post: 2104307" data-attributes="member: 13211"><p>Are you trying to SLOW or STOP the PCs? Something a little out of left field... set up a tollway <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> (What alignment are the PCs, BTW?)</p><p></p><p>You've had 6 days, you have a workforce. A quick palisade, some shacks/ramshackle houses, a few orc kids and wives, a boomgate where the toll is to be paid, just add water - instant orc town! Needs revenue, so what better place to have a tollway? Make the toll something really exorbitant/usury, such as - say, 80% of the PCs' combined gold/assets. If they refuse to pay, the "taxman" - the orc LT - calls his assistants (ogres/trolls).</p><p></p><p>If they still don't pay, ambush the party. It sounds like you'd want to melee with this group, in an urban environment, as you have a mounted fighter to contend with plus a druid and a wilderness rogue (although this will play right into the barbarian's hands). Have the bulk of your 50 orcs in the buildings beside the tollgate and wait for the signal to attack, then rush the party in the first round. About 30 melee guys and 20 archers should hurt a bit in the first round.</p><p></p><p>Well, I'm off to have my medication now, before the guys in white show up with the funny jacket, again <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Crass, post: 2104307, member: 13211"] Are you trying to SLOW or STOP the PCs? Something a little out of left field... set up a tollway :) (What alignment are the PCs, BTW?) You've had 6 days, you have a workforce. A quick palisade, some shacks/ramshackle houses, a few orc kids and wives, a boomgate where the toll is to be paid, just add water - instant orc town! Needs revenue, so what better place to have a tollway? Make the toll something really exorbitant/usury, such as - say, 80% of the PCs' combined gold/assets. If they refuse to pay, the "taxman" - the orc LT - calls his assistants (ogres/trolls). If they still don't pay, ambush the party. It sounds like you'd want to melee with this group, in an urban environment, as you have a mounted fighter to contend with plus a druid and a wilderness rogue (although this will play right into the barbarian's hands). Have the bulk of your 50 orcs in the buildings beside the tollgate and wait for the signal to attack, then rush the party in the first round. About 30 melee guys and 20 archers should hurt a bit in the first round. Well, I'm off to have my medication now, before the guys in white show up with the funny jacket, again ;) [/QUOTE]
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