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Help me defend a pass. (My players go away!)
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<blockquote data-quote="painandgreed" data-source="post: 2104410" data-attributes="member: 24969"><p>I just don't see it. With so few troops and such a large distance to cover, I can't really see trying to wall off the pass and defend it. It'll be obvious to the party, probalby at a distance and they'll come up with some way to get around it, sneak past it, or assault it on their own terms. You could dig a ditch and mound with wall, towers and siege equipment. More shallow pits will slow down their movement and prevent charges but it might not be enough. You'll have to defend the entrie length of the wall somewhat which is 11 full round runs long. If you put too few in any given spot, they might sneak up and get through. Spread out equally and you probably won't get everybody against the party on the wrong side of the wall enmasse. If you had severla hundred orcs, it would probably be worth doing.</p><p></p><p>With that few orcs, I'd probably hide and lay a trap. Send out sneaky scouts so you can see them coming first and hide. Follow them and wait for them to camp and for the fighter types to rest (and hopefully be out of armor). Send in harrassing missle fire to wake them up and draw them out. If they give chase (because it's only a few orcs) catch them in a trap with more archers to either side and bring in the ogres to grapple mages and trolls to fight fighers while orcs give support. Have another group follow up into their camp from the other direction and kill anybody/thing left behind and steal food and supplies (in case the first attack fails). If the attack goes poorly, retreat. Your troops are fresh and good at traveling in the night where the party has probably put in their 8 hours marching and would be risking forced march rules if they followed. If they follow, regroup and attack every couple of hours if possible. If they go back to their camp, regroup and go harrass them with more missle fire. Keep them up and from getting spells or resting and then attack again later. </p><p></p><p>The other choice is to simply build a nice little fort and hope that when the party sees "an orc fort with a dozen orcs manning it" that they decide to attack it.</p></blockquote><p></p>
[QUOTE="painandgreed, post: 2104410, member: 24969"] I just don't see it. With so few troops and such a large distance to cover, I can't really see trying to wall off the pass and defend it. It'll be obvious to the party, probalby at a distance and they'll come up with some way to get around it, sneak past it, or assault it on their own terms. You could dig a ditch and mound with wall, towers and siege equipment. More shallow pits will slow down their movement and prevent charges but it might not be enough. You'll have to defend the entrie length of the wall somewhat which is 11 full round runs long. If you put too few in any given spot, they might sneak up and get through. Spread out equally and you probably won't get everybody against the party on the wrong side of the wall enmasse. If you had severla hundred orcs, it would probably be worth doing. With that few orcs, I'd probably hide and lay a trap. Send out sneaky scouts so you can see them coming first and hide. Follow them and wait for them to camp and for the fighter types to rest (and hopefully be out of armor). Send in harrassing missle fire to wake them up and draw them out. If they give chase (because it's only a few orcs) catch them in a trap with more archers to either side and bring in the ogres to grapple mages and trolls to fight fighers while orcs give support. Have another group follow up into their camp from the other direction and kill anybody/thing left behind and steal food and supplies (in case the first attack fails). If the attack goes poorly, retreat. Your troops are fresh and good at traveling in the night where the party has probably put in their 8 hours marching and would be risking forced march rules if they followed. If they follow, regroup and attack every couple of hours if possible. If they go back to their camp, regroup and go harrass them with more missle fire. Keep them up and from getting spells or resting and then attack again later. The other choice is to simply build a nice little fort and hope that when the party sees "an orc fort with a dozen orcs manning it" that they decide to attack it. [/QUOTE]
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