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Help me defend a pass. (My players go away!)
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<blockquote data-quote="BiggusGeekus" data-source="post: 2106343" data-attributes="member: 1014"><p>If they don't know who or what are coming, then I agree they would be expecting a large army. That doesn't rule out your fort, as Conaill pointed out. But you are going to want a structure halfway built for flavor. If you can add a few orcs, I'd have a throwaway encounter with them being caught off guard prospecting for granite or building, well, anything really. The PCs would wipe the floor with them, but not all encounters should scale to level. Some should be too high so the PCs get scared and some should be too low to add to your world's versimilitude. This is a case where you're going to want an encounter that's "too low". </p><p></p><p>Hey, do you have Unearthed Arcana? There's a great bit in there about incantations. They're spells non-spellcasters can learn at the cost of exp. You have to spend a lot of time casting them and there's some other disadvantatages, but it might be cool to have one of your orcs be a 1st level adept who happend to know an incantation to summon a specific demon. That way you could introduce incantations to your players and have a reasonable justification for how the orcs were able to accomplish any specific thing you didn't think of that your players might call you on. Make the demon a small one, nothing too fancy. Later on, now that you introduced such a thing to your players, you can have them "interrupt a ritual" when another one of your NPCs summons up a <em>big</em> demon. That's always fun.</p></blockquote><p></p>
[QUOTE="BiggusGeekus, post: 2106343, member: 1014"] If they don't know who or what are coming, then I agree they would be expecting a large army. That doesn't rule out your fort, as Conaill pointed out. But you are going to want a structure halfway built for flavor. If you can add a few orcs, I'd have a throwaway encounter with them being caught off guard prospecting for granite or building, well, anything really. The PCs would wipe the floor with them, but not all encounters should scale to level. Some should be too high so the PCs get scared and some should be too low to add to your world's versimilitude. This is a case where you're going to want an encounter that's "too low". Hey, do you have Unearthed Arcana? There's a great bit in there about incantations. They're spells non-spellcasters can learn at the cost of exp. You have to spend a lot of time casting them and there's some other disadvantatages, but it might be cool to have one of your orcs be a 1st level adept who happend to know an incantation to summon a specific demon. That way you could introduce incantations to your players and have a reasonable justification for how the orcs were able to accomplish any specific thing you didn't think of that your players might call you on. Make the demon a small one, nothing too fancy. Later on, now that you introduced such a thing to your players, you can have them "interrupt a ritual" when another one of your NPCs summons up a [i]big[/i] demon. That's always fun. [/QUOTE]
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