Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Help me design a city--new paradigm?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tonguez" data-source="post: 3423446" data-attributes="member: 1125"><p>For cities only ever use narative Maps and maybe scribble a flowchart for my own Sanity</p><p></p><p>1. Decide on city 'zones/districts'</p><p>2. State which Zones are linked</p><p></p><p>eg The Docks District flows northeast along the river to merge into the Low Market and northwest towards the Stores and then the Foulburg</p><p></p><p>There are three roads running out of the Low Market - Market Road, Shingleway and River Road</p><p></p><p>The Market Road runs from the Low Market up through the Commons and then into the open plaza of the High Market</p><p></p><p>The Shingleway makes its way back down into the Stores before circling back north through The Bottoms (the Bottom of the Commons) and out through the West Gate </p><p></p><p>- High Market </p><p>- - Commons -Bottoms-Westgate</p><p>Low Market - Stores - - - - - Foulburg</p><p>Docks District</p><p>Harbour</p><p></p><p>3. Carry on like this until you have the city you want then go about adding descriptive text, important locations, NPCs, Rumours and encounters in each district.</p><p></p><p>eg You can feel the oppressive weight of shadows crowd in as you make your way into The Bottoms, a rundown tumble of old houses and delapidated hovels. The street you walk along are narrow, twisting, squalid and dark, it is not safe to go walking in the Bottoms alone. You can feel yourself being watched, unwashed faces look out from doorways or down alleys </p><p>Rumours (Knowledge:Local)</p><p>5 the Bottoms is the ghetto at the bottom of the Common Residential district</p><p>10 The Bottoms are presided over by beggars, street urchins and theives who all owe their lives or more to Fat Sally the Midwife.</p><p>10 Fat Sally is a Kind but stern woman with a healing talent</p></blockquote><p></p>
[QUOTE="Tonguez, post: 3423446, member: 1125"] For cities only ever use narative Maps and maybe scribble a flowchart for my own Sanity 1. Decide on city 'zones/districts' 2. State which Zones are linked eg The Docks District flows northeast along the river to merge into the Low Market and northwest towards the Stores and then the Foulburg There are three roads running out of the Low Market - Market Road, Shingleway and River Road The Market Road runs from the Low Market up through the Commons and then into the open plaza of the High Market The Shingleway makes its way back down into the Stores before circling back north through The Bottoms (the Bottom of the Commons) and out through the West Gate - High Market - - Commons -Bottoms-Westgate Low Market - Stores - - - - - Foulburg Docks District Harbour 3. Carry on like this until you have the city you want then go about adding descriptive text, important locations, NPCs, Rumours and encounters in each district. eg You can feel the oppressive weight of shadows crowd in as you make your way into The Bottoms, a rundown tumble of old houses and delapidated hovels. The street you walk along are narrow, twisting, squalid and dark, it is not safe to go walking in the Bottoms alone. You can feel yourself being watched, unwashed faces look out from doorways or down alleys Rumours (Knowledge:Local) 5 the Bottoms is the ghetto at the bottom of the Common Residential district 10 The Bottoms are presided over by beggars, street urchins and theives who all owe their lives or more to Fat Sally the Midwife. 10 Fat Sally is a Kind but stern woman with a healing talent [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Help me design a city--new paradigm?
Top