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Help me design a one-shot horror game!
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<blockquote data-quote="DrNilesCrane" data-source="post: 3627880" data-attributes="member: 7652"><p>Halivar, I'm curious to see what you come up with: I've been thinking of running a one-shot horror adventure myself but have had a hard time coming up with an idea that has felt like "it" so far. </p><p></p><p>As for the plot, what if the PCs all start the adventure on a plane almost to the arctic base (or mystery island, whatever). Give them 10 or so minutes to talk in character (maybe getting a briefing) then the plane blows up (missile defense of the base perhaps, set to ward off the rescuers so they don't get infected): the PCs survive by parachuting out of the plane, landing near the base but landing separately (which is when the initial infection could take place if you wanted to have one of the PCs do your dirty work - leave it up to him/her to kick off the initial infection). The PCs promptly regroup and reach the base only to find it destroyed...they have to piece together what happened (dum dum duuuummm!) while there's a traitor in their midst...and perhaps more than one if he/she is successful! </p><p></p><p>Just a random thought...hope it helps!</p></blockquote><p></p>
[QUOTE="DrNilesCrane, post: 3627880, member: 7652"] Halivar, I'm curious to see what you come up with: I've been thinking of running a one-shot horror adventure myself but have had a hard time coming up with an idea that has felt like "it" so far. As for the plot, what if the PCs all start the adventure on a plane almost to the arctic base (or mystery island, whatever). Give them 10 or so minutes to talk in character (maybe getting a briefing) then the plane blows up (missile defense of the base perhaps, set to ward off the rescuers so they don't get infected): the PCs survive by parachuting out of the plane, landing near the base but landing separately (which is when the initial infection could take place if you wanted to have one of the PCs do your dirty work - leave it up to him/her to kick off the initial infection). The PCs promptly regroup and reach the base only to find it destroyed...they have to piece together what happened (dum dum duuuummm!) while there's a traitor in their midst...and perhaps more than one if he/she is successful! Just a random thought...hope it helps! [/QUOTE]
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