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Help me design a room in my dungeon
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<blockquote data-quote="Beholder Bob" data-source="post: 1613916" data-attributes="member: 12866"><p><span style="font-size: 9px">Kalendraf: "I hope that's kind of what you were looking for..."</span></p><p></p><p> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Yep! Cool - feedback! I like the idea of the sphinx blocking the true passage - I may just steal that. It reduces the amount of magic needed to make this room work.</p><p></p><p></p><p>The multiple riddle would be a set of riddles all based on the theology of the dead culture - a set of questions/riddles that the clergy/royals would have been able to answer. Each person gets a different one for their own passage so no one could sneak in with a group or force another to let you in.</p><p></p><p>The scale idea was to have multiple items on a table in the room, the trick is balancing the correct items on the scale so that the portal leads to the correct room. In this way I could slip in holy or royal seals. Perhaps a riddle suggesting those who are weighed go to hell, but those who display/wear/use the crest pass to heaven (but not so obvious).</p><p></p><p>The hell that is the other room has 3 grades - very difficult/near impossible to escape w/out outside help (hell of worms, razors, and of ennui). The hell you are sent to depends on how bad you screw up the answer. I like the idea of multiple 'hells' in the trap. Perhaps I should just drop it down to one hell...?</p><p></p><p><span style="color: Red">B<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" />B</span></p></blockquote><p></p>
[QUOTE="Beholder Bob, post: 1613916, member: 12866"] [SIZE=1]Kalendraf: "I hope that's kind of what you were looking for..."[/SIZE] :D Yep! Cool - feedback! I like the idea of the sphinx blocking the true passage - I may just steal that. It reduces the amount of magic needed to make this room work. The multiple riddle would be a set of riddles all based on the theology of the dead culture - a set of questions/riddles that the clergy/royals would have been able to answer. Each person gets a different one for their own passage so no one could sneak in with a group or force another to let you in. The scale idea was to have multiple items on a table in the room, the trick is balancing the correct items on the scale so that the portal leads to the correct room. In this way I could slip in holy or royal seals. Perhaps a riddle suggesting those who are weighed go to hell, but those who display/wear/use the crest pass to heaven (but not so obvious). The hell that is the other room has 3 grades - very difficult/near impossible to escape w/out outside help (hell of worms, razors, and of ennui). The hell you are sent to depends on how bad you screw up the answer. I like the idea of multiple 'hells' in the trap. Perhaps I should just drop it down to one hell...? [COLOR=Red]B:]B[/COLOR] [/QUOTE]
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