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Help me design a room in my dungeon
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<blockquote data-quote="Kugar" data-source="post: 1613980" data-attributes="member: 442"><p>A couple of things come to mind.</p><p></p><p>1) There was a "puzzel sphinx" somewhere that might work in this dungeon. If I can remember where I saw it I'll get mor info. I'm thinking Malhavok Press.</p><p> </p><p>2) If you really like the balance setpeice try this:</p><p>Set up:</p><p>A large scale sits in the room out of balance. A large pan rests on the floor, while it's mate sits 20' in the air. 20' above the lowered pan is a doorway with a set of latches that seem to match protrusions on the pan. At the centerpoint of the balance stands a table filled with an assortment of religoius items.</p><p>Behind the scene:</p><p>In the items is a set of 10 cerimonial knives. These knives are enchanted with a version of a slightly altered "enlarge person" spell. When they are bathed in blood, they gain just weight such that each knife weighs about 200 pounds. The party may now think that they can tip the scale and send the "down" pan up to a portal. This portal leads to their doom. The real trick is to place a little over 2000 ponds on the "down" pan which is enough to move the counter weight and the "down" pan sinks into the floor, showing a stairwell leading further down.</p><p>The floor seams would be well hidden (Search DC: Party level +15)</p><p>It could be noticed that the scale is not initially at full travel (Knowledge Arch&Engr DC: 20)</p><p>The machanism may be jury rigged either way (Disable Device DC: 20)</p><p>I would also put a cryptic warning somewhere in the dungeon like </p><p>"Woe unto those unclean who seek to defile this scared area. A pox unto you and your <em>lofty</em> goals."</p><p>"Alight the alter of judgemnet and rise to meet the gaze of the gods"</p><p>And the all popular: "Do not cross the threashhold of the dead as only the true pharoh is worthy" (i.e. - I told you so)</p></blockquote><p></p>
[QUOTE="Kugar, post: 1613980, member: 442"] A couple of things come to mind. 1) There was a "puzzel sphinx" somewhere that might work in this dungeon. If I can remember where I saw it I'll get mor info. I'm thinking Malhavok Press. 2) If you really like the balance setpeice try this: Set up: A large scale sits in the room out of balance. A large pan rests on the floor, while it's mate sits 20' in the air. 20' above the lowered pan is a doorway with a set of latches that seem to match protrusions on the pan. At the centerpoint of the balance stands a table filled with an assortment of religoius items. Behind the scene: In the items is a set of 10 cerimonial knives. These knives are enchanted with a version of a slightly altered "enlarge person" spell. When they are bathed in blood, they gain just weight such that each knife weighs about 200 pounds. The party may now think that they can tip the scale and send the "down" pan up to a portal. This portal leads to their doom. The real trick is to place a little over 2000 ponds on the "down" pan which is enough to move the counter weight and the "down" pan sinks into the floor, showing a stairwell leading further down. The floor seams would be well hidden (Search DC: Party level +15) It could be noticed that the scale is not initially at full travel (Knowledge Arch&Engr DC: 20) The machanism may be jury rigged either way (Disable Device DC: 20) I would also put a cryptic warning somewhere in the dungeon like "Woe unto those unclean who seek to defile this scared area. A pox unto you and your [i]lofty[/i] goals." "Alight the alter of judgemnet and rise to meet the gaze of the gods" And the all popular: "Do not cross the threashhold of the dead as only the true pharoh is worthy" (i.e. - I told you so) [/QUOTE]
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