Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
EN Publishing
Help me design a Wayfarer prestige class (now in its third iteration)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="StGabe" data-source="post: 3374089" data-attributes="member: 49275"><p>First of all, not knowing the rules for "teleportation lights you on fire" it's hard to comment.</p><p></p><p>The requirements for obtaining the class seem light. Being able to get dimension door and teleport by level 6 and 7 respectively seems pretty damn good. And being able to do them as swift actions by level 10? Yeah that's crazy powerful. But then that may be appropriate for the setting I don't know about that. I would just think about it in terms of what comparable level 10's can do at that level and see if it's balanced for the setting -- maybe you've already done that in which case, nevermind. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>If you do want to keep it lower level then I would at least tack on some feat requirements. Some semi-useful feats that are there, more than anything, just to make the character invest heavily in the prestige class before they get all that stuff. The prereqs as they are, even if balanced, are just way too loose that any roguish character is going to quickly be within a level of qualifying for them. Presumably these guys should be harder to qualify for, right?</p><p></p><p>The 1st level spell also seems, at first glance, to be crazy broken. But then I don't know the "puts you on fire" rules. First of all I would put a restriction on it that it is anywhere within a line of sight and secondly I would increase its level to 2nd or 3rd level depending on just how restrictive the "on fire" clause is and how easy it is to circumvent. One way to slightly bump up the reqs for the prestige class and add some flavor would be to require that the character be able to cast this and put it at 2nd level.</p><p></p><p>Having "mass teleport" and an ability that allows you to take extra passengers seems redundant. I would ditch "mass teleport" and simply increase the max number of passengers more regularly. Gives more granularity to the class and makes it ability instead of two.</p></blockquote><p></p>
[QUOTE="StGabe, post: 3374089, member: 49275"] First of all, not knowing the rules for "teleportation lights you on fire" it's hard to comment. The requirements for obtaining the class seem light. Being able to get dimension door and teleport by level 6 and 7 respectively seems pretty damn good. And being able to do them as swift actions by level 10? Yeah that's crazy powerful. But then that may be appropriate for the setting I don't know about that. I would just think about it in terms of what comparable level 10's can do at that level and see if it's balanced for the setting -- maybe you've already done that in which case, nevermind. :) If you do want to keep it lower level then I would at least tack on some feat requirements. Some semi-useful feats that are there, more than anything, just to make the character invest heavily in the prestige class before they get all that stuff. The prereqs as they are, even if balanced, are just way too loose that any roguish character is going to quickly be within a level of qualifying for them. Presumably these guys should be harder to qualify for, right? The 1st level spell also seems, at first glance, to be crazy broken. But then I don't know the "puts you on fire" rules. First of all I would put a restriction on it that it is anywhere within a line of sight and secondly I would increase its level to 2nd or 3rd level depending on just how restrictive the "on fire" clause is and how easy it is to circumvent. One way to slightly bump up the reqs for the prestige class and add some flavor would be to require that the character be able to cast this and put it at 2nd level. Having "mass teleport" and an ability that allows you to take extra passengers seems redundant. I would ditch "mass teleport" and simply increase the max number of passengers more regularly. Gives more granularity to the class and makes it ability instead of two. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
Help me design a Wayfarer prestige class (now in its third iteration)
Top