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Help Me Develop a 5e Town
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<blockquote data-quote="Piratecat" data-source="post: 6413555" data-attributes="member: 2"><p>Most of the city's magical protections — and physical defenses — lie on the west side of town, the opposite direction than you might expect. Sure, the eastern edge leads to merchants and the four-walk road (so named because it's four days of walking to get to the next city), but East Gantrick's high priest has long ago come to an accommodation with the Elven bandit leader who haunts those forests. The bandits will make strangers happy to reach the city's civilization, they'll harass any true threat that comes that way, and they act as an early warning signal of invasion. No, the real threat comes from High Gantrick and the West Ruins, two ruined cities to the west who once boasted the lion's share of trade, sorcery, artisans, wealth and prestige. They came down in fiery ruin when the King fell. No one is sure why, but East Gantrick's civic leaders spend a fair amount over at the adventurers' guild, sending off <s>dupes suckers</s> adventurers off into the ruins to find them treasures, tools and lost trade secrets.</p></blockquote><p></p>
[QUOTE="Piratecat, post: 6413555, member: 2"] Most of the city's magical protections — and physical defenses — lie on the west side of town, the opposite direction than you might expect. Sure, the eastern edge leads to merchants and the four-walk road (so named because it's four days of walking to get to the next city), but East Gantrick's high priest has long ago come to an accommodation with the Elven bandit leader who haunts those forests. The bandits will make strangers happy to reach the city's civilization, they'll harass any true threat that comes that way, and they act as an early warning signal of invasion. No, the real threat comes from High Gantrick and the West Ruins, two ruined cities to the west who once boasted the lion's share of trade, sorcery, artisans, wealth and prestige. They came down in fiery ruin when the King fell. No one is sure why, but East Gantrick's civic leaders spend a fair amount over at the adventurers' guild, sending off [s]dupes suckers[/s] adventurers off into the ruins to find them treasures, tools and lost trade secrets. [/QUOTE]
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